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Returns whether or not you can use a trap at this time.
usable = C_PetBattles.IsTrapAvailable()
Returns[]
- usable
- boolean - True if you can use a trap, false otherwise.
Patch changes[]
Patch 5.0.4 (2012-08-28): Added.
See also[]
- C_PetBattles.UseTrap - Attempt to trap the enemy
- C_PetBattles.SkipTurn - Skip your turn
- C_PetBattles.UseAbility - Use an ability
- Pet Battle Functions