Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
Advertisement

Returns true if the player is in range to perform a specific interaction with the unit.

inRange = CheckInteractDistance(unit, distIndex)

Arguments[]

unit
string : UnitId - The unit to compare distance to.
distIndex
number - A value from 1 to 5:
1 = Compare Achievements, 28 yards
2 = Trade, 8 yards
3 = Duel, 7 yards
4 = Follow, 28 yards
5 = Pet-battle Duel, 7 yards

Returns[]

inRange
boolean - 1 if you are in range to perform the interaction, nil otherwise.

Details[]

  • If "unit" is a hostile unit, the return values are the same. But you obviously won't be able to do things like Trade.

Example[]

if ( CheckInteractDistance("target", 4) ) then
  FollowUnit("target");
else
  -- we're too far away to follow the target
end
Advertisement