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Responds to a ready check.

ConfirmReadyCheck(isReady)

Arguments[]

isReady
number? - 1 if the player is ready, nil if the player is not ready

Details[]

This function is used in response to receiving a READY_CHECK event. Normally this event will display the ReadyCheckFrame dialog which will in turn call ConfirmReadyCheck in response to the user clicking the Yes or No button.

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