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Sets the encounter difficulty shown in the Encounter Journal.
EJ_SetDifficulty(difficultyID)
Arguments[]
- difficultyID
- number - ID of the difficulty to display ability/loot/encounter information for, as per GetDifficultyInfo.
Triggers events[]
Patch changes[]
Patch 5.4.0 (2013-09-10): This function now uses standard instance difficulty IDs rather than its own enumeration.
Patch 4.2.0 (2011-06-28): Added.