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Returns the player's expertise percentage for main hand, offhand and ranged attacks.
expertise, offhandExpertise, rangedExpertise = GetExpertise()
Returns[]
- expertise
- number - Expertise percentage for swings with your main hand weapon.
- offhandExpertise
- number - Expertise percentage for swings with your offhand weapon.
- rangedExpertise
- number - Expertise percentage for your ranged weapon.
Details[]
- Expertise reduces the chance that the player's attacks are dodged or parried by an enemy. This function returns the amount of percentage points Experise reduces the dodge/parry chance by (e.g. a return value of 3.5 means a 3.5% reduction to both dodge and parry probabilities).
Patch changes[]
Patch 5.0.4 (2012-08-28): GetExpertisePercent
was merged into this function.
See also[]
- GetCombatRating(CR_EXPERTISE)