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Returns the type of haircut customization available to the character.

cType = GetHairCustomization();

Returns[]

cType
String - Race-dependent, globalized name of haircut customization available to the character:
  • "NORMAL"
  • "HORNS"

Details[]

  • Both hair and style of the character's haircut may be customized. You can get a localized description of the available customization types by looking up the value of HAIR_cType_STYLE and HAIR_cType_COLOR global variables.
print("You may customize your...", 
 _G["HAIR_" .. GetFacialHairCustomization() .. "_STYLE"],
 _G["HAIR_" .. GetFacialHairCustomization() .. "_COLOR"]);
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