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Returns the amount of Melee Hit %, not from Melee Hit Rating, that your character has.

hitModifier = GetHitModifier()

Returns[]

hitModifier
number - hit modifier (e.g. 16 for 16%)

Example[]

/dump GetCombatRatingBonus(CR_HIT_MELEE) + GetHitModifier();

and returns the Melee Hit Chance displayed in the paper doll.

See also[]

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