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Returns information about bosses in the instance the player is about to be saved to.
bossName, texture, isKilled = GetInstanceLockTimeRemainingEncounter(id)
Arguments[]
- id
- number - Index of the boss to query, ascending from 1 to encountersTotal return value from GetInstanceLockTimeRemaining.
Returns[]
- bossName
- string - Name of the boss.
- texture
- string - ?
- isKilled
- boolean - true if the boss has been killed.
See also[]
- GetInstanceLockTimeRemaining() - zooms out to full instance's info
- GetSavedWorldBossInfo(...) - also provides boss info, but for world bosses