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Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards.
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Returns the game client locale.
locale = GetLocale()
Returns[]
- locale
- string
Example[]
if GetLocale() == "frFR" then
print("bonjour")
else
print("hello")
end
Values[]
localeId |
localeName |
Description
|
1 |
enUS |
English (United States) enGB clients return enUS
|
2 |
koKR |
Korean (Korea)
|
3 |
frFR |
French (France)
|
4 |
deDE |
German (Germany)
|
5 |
zhCN |
Chinese (Simplified, PRC)
|
6 |
esES |
Spanish (Spain)
|
7 |
zhTW |
Chinese (Traditional, Taiwan)
|
8 |
esMX |
Spanish (Mexico)
|
9 |
ruRU |
Russian (Russia)
|
10 |
ptBR |
Portuguese (Brazil)
|
11 |
itIT |
Italian (Italy)
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