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Returns info for the currency cost for a merchant item.

itemTexture, itemValue, itemLink, currencyName = GetMerchantItemCostItem(index, itemIndex)

Arguments[]

index
number - Slot in the merchant's inventory to query.
itemIndex
number - The index for the required item cost type, ascending from 1 to itemCount returned by GetMerchantItemCostInfo.

Returns[]

itemTexture
string - The texture that represents the item's icon
itemValue
number - The number of that item required
itemLink
string - An itemLink for the cost item, nil if a currency.
currencyName
string - Name of the currency required, nil if an item.

Details[]

  • itemIndex counts into the number of different "alternate currency" tokens required to buy the item under consideration. For example, looking at the 25-player Tier 9 vendor, a chestpiece costs 75 Emblems of Triumph and 1 Trophy of the Crusade. This function would be called with arguments (N,1) to retrieve information about the Emblems and (N,2) to retrieve information about the Trophy, where N is the index of the chestpiece in the merchant window.
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