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Returns the zero-based index of current form/stance.

index = GetShapeshiftForm([flag])

Arguments[]

flag
boolean? - True if return value is to be compared to a macro's conditional statement. This makes it always return zero for Presences and Auras. False or nil returns an index based on which button to highlight on the shapeshift/stance bar left to right starting at 1.

Returns[]

index
number - one of the following:
All
  0. humanoid form
Druid
  1. Bear Form
  2. Cat Form
  3. Travel Form / Aquatic Form / Flight Form (all 3 location-dependent versions of Travel Form count as Form 3)
  4. The first known of: Moonkin Form, Treant Form, Stag Form (in order)
  5. The second known of: Moonkin Form, Treant Form, Stag Form (in order)
  6. The third known of: Moonkin Form, Treant Form, Stag Form (in order)
Note: The last 3 are ordered. For example, if you know Stag Form only, it is form 4. If you know both Treant and Stag, Treant is 4 and Stag is 5. If you know all 3, Moonkin is 4, Treant 5, and Stag 6.
Priest
  1. Shadowform
Rogue
  1. Stealth
  2. Vanish / Shadow Dance (for Subtlety rogues, both Vanish and Shadow Dance return as Form 1)
Shaman
  1. Ghost Wolf
Warrior WoW Icon update
  1. Battle Stance
  2. Defensive Stance
  3. Beserker Stance

Details[]

  • For some classes the return value is nil during the loading process. You need to wait until UPDATE_SHAPESHIFT_FORMS fires to get correct return values.
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