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Returns true if a (pet) spell is autocastable.
autocastable, autostate = GetSpellAutocast("spellName" or spellId, bookType)
Arguments[]
- spellName
- string - the name of the spell.
- spellId
- number - the offset (position) of spell in spellbook. SpellId can change when you learn new spells.
- bookType
- string - Either BOOKTYPE_SPELL ("spell") or BOOKTYPE_PET ("pet").
Returns[]
- autocastable
- number - whether a spell is autocastable.
- Returns 1 if the spell is autocastable, nil otherwise.
- autostate
- number - whether a spell is currently set to autocast.
- Returns 1 if the spell is currently set for autocast, nil otherwise.
Details[]
- As of patch 3.0.3, the only auto-castable spells exist in the pet spellbook (BOOKTYPE_PET).
- Both return values will be nil in the following conditions:
- The spell is not autocastable
- The spell does not exist (or you don't know it)