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Returns true if a (pet) spell is autocastable.

autocastable, autostate = GetSpellAutocast("spellName" or spellId, bookType)

Arguments[]

spellName
string - the name of the spell.
spellId
number - the offset (position) of spell in spellbook. SpellId can change when you learn new spells.
bookType
string - Either BOOKTYPE_SPELL ("spell") or BOOKTYPE_PET ("pet").

Returns[]

autocastable
number - whether a spell is autocastable.
Returns 1 if the spell is autocastable, nil otherwise.
autostate
number - whether a spell is currently set to autocast.
Returns 1 if the spell is currently set for autocast, nil otherwise.

Details[]

  • As of patch 3.0.3, the only auto-castable spells exist in the pet spellbook (BOOKTYPE_PET).
  • Both return values will be nil in the following conditions:
    • The spell is not autocastable
    • The spell does not exist (or you don't know it)
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