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Returns the icon texture of a spellbook item.

icon = GetSpellBookItemTexture(spell)
     = GetSpellBookItemTexture(index, bookType)

Arguments[]

spell
number|string - Spell ID or Name. When passing a name requires the spell to be in your Spellbook.
Spellbook args  
index
number - Spellbook slot index, ranging from 1 through the total number of spells across all tabs and pages.
bookType
string - BOOKTYPE_SPELL or BOOKTYPE_PET depending on if you wish to query the player or pet spellbook.
Internally the game only tests if this is equal to "pet" and treats any other string value as "spell".
Constant Value Description
BOOKTYPE_SPELL "spell" The General, Class, Specs and Professions tabs[1]
BOOKTYPE_PET "pet" The Pet tab

Returns[]

icon
number : FileID - Icon fileId for the queried entry, or nil if the queried item does not exist.

Patch changes[]

Legion Patch 7.0.3 (2016-07-19): The icon is now returned as a fileID rather than a texture path.
Cataclysm Patch 4.0.1 (2010-10-12): Added.

See also[]

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