Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns the name of the required skill and the amount needed in that skill.
skillName, skillLevel, hasReq = GetTrainerServiceSkillReq(index)
Arguments[]
- index
- the number of the selection in the trainer window
Returns[]
- skillName
- The name of the skill.
- skillLevel
- The required level needed for the skill.
- hasReq
- 1 or nil. Seems to be 1 for skills that you cannot learn, nil for skills you have learned already.
Example[]
local selection = GetTrainerSelectionIndex() local skillName, skillAmt = GetTrainerServiceSkillReq(selection) DEFAULT_CHAT_FRAME:AddMessage('Skill Name: ' .. skillName) DEFAULT_CHAT_FRAME:AddMessage('Skill Amount Required: ' .. skillLevel)
If you had an engineering trainer open, with a skill you knew already the output would be:
Skill Name: Engineering Skill Amount Required: 375