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Returns true if an item of a given type is equipped.
isEquipped = IsEquippedItemType(type)
Arguments[]
- type
- string (ItemType) - any valid inventory type, item class, or item subclass
Returns[]
- isEquipped
- boolean - is an item of the given type equipped
Example[]
if IsEquippedItemType("Shields") then DEFAULT_CHAT_FRAME:AddMessage("I have a shield") end
Result
Outputs "I have a shield" to the default chat window if the player has a shield equipped.