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This function is only for determining if the loot window is related to fishing.
Returns[]
- isTrue
- boolean - is it true
Example[]
This will identify that the loot window should display the fish graphic, then play the sound and update the image.
if( IsFishingLoot() ) then PlaySound("FISHING REEL IN"); LootFramePortraitOverlay:SetTexture("Interface\\LootFrame\\FishingLoot-Icon"); end