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Returns true if the player is in an instance, and the type of instance.
inInstance, instanceType = IsInInstance()
Returns[]
- inInstance
- boolean - Whether the player is in an instance; nil otherwise.
- instanceType
- string - The instance type:
- "none" when outside an instance
- "pvp" when in a battleground
- "arena" when in an arena
- "party" when in a 5-man instance
- "raid" when in a raid instance
- "scenario" when in a scenario
Details[]
This functon returns correct results immediately upon PLAYER_ENTERING_WORLD.