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Returns true if the player is currently outside of map boundaries.

oob = IsOutOfBounds()

Returns[]

oob
boolean - 1 if the player's character is currently outside of the map, nil otherwise.

Details[]

  • Players may end up outside of a map's bounds (and therefore dead) both as a consequence of geometry errors and normal world design: for instance, falling off the Eye of the Storm, or being dropped off the top of Icecrown Citadel by the Lich King's val'kyrs.
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