Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Determines whether the given unit is linked to the player via the Recruit-A-Friend feature.
isLinked = IsReferAFriendLinked(unit)
Arguments[]
- unit
- string : UnitId
Returns[]
- isLinked
- Flag : 1 if the unit is RAF-linked to the player, nil otherwise.
Example[]
function HasRecruitAFriendBonus() local numPartyMembers = GetNumPartyMembers(); if numPartyMembers > 0 then local memberID = 1; while memberID <= numPartyMembers do if GetPartyMember(memberID) == 1 then local member = "party" .. memberID; if UnitIsVisible(member) and IsReferAFriendLinked(member) then return true; end end memberID = memberID + 1; end end return false; end