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Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards.
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Saves your currently equipped items into an equipment set.
C_EquipmentSet.SaveEquipmentSet(equipmentSetID [, icon])
Arguments[]
- equipmentSetID
- number - can be retrieved from an existing equipment set by name with C_EquipmentSet.GetEquipmentSetID.
- icon
- string? - icon to use for the equipment set. If ommited, the existing icon will be used.
- Accepts both texture names and file IDs, e.g. "INV_Ammo_Snowball", 655708 or "655708"
Details[]
- Can only modify an existing equipment set.
C_EquipmentSet |
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Global API |
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Widget API |
- GameTooltip:SetEquipmentSet
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