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Sets the player's dungeon difficulty.
SetDungeonDifficultyID(difficultyIndex)
Arguments[]
- difficultyIndex
- number
- 1 → 5 Player
- 2 → 5 Player (Heroic)
- 8 → Challenge Mode
Details[]
- When the change occurs, a message will be displayed in the default chat frame.
- The above arguments are also returned from GetDungeonDifficultyID().
Patch changes[]
Patch 5.0.4 (2012-08-28): Renamed from SetDungeonDifficulty(difficultyIndex). Challenge Mode added to index.
Patch 3.2.0 (2009-08-04): "3 → Epic" removed from index. Related function added: SetRaidDifficulty(difficultyIndex).