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Returns the index of the current resolution in effect
SetScreenResolution([index])
Arguments[]
- index
- number? - This value specifies the new screen resolution, it must be the index of one of the values yielded by GetScreenResolutions(). Passing nil will default this argument to 1, the lowest resolution available
Example[]
This sets the screen to 1024x768, if available:
local resolutions = {GetScreenResolutions()} for i,entry in resolutions do if entry == '1024x768' then SetScreenResolution(i) break end end