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Returns information about the unit's melee attacks.

mainBase, mainMod, offBase, offMod = UnitAttackBothHands(unit)

Arguments[]

unit
string : UnitId - Tested with "player" and "target".

Returns[]

mainBase
number - The unit's base main hand weapon skill (not rating).
mainMod
number - Any modifier to the unit's main hand weapon skill (not rating).
offBase
number - The unit's base offhand weapon skill (not rating)(equal to unarmed weapon skill if unit doesn't dual wield).
offMod
number - Any modifier to the unit's offhand weapon skill (not rating).
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