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Returns the unit's melee attack power and modifiers.
base, posBuff, negBuff = UnitAttackPower(unit)
Arguments[]
- unit
- string : UnitId - The unit to get information from. (Does not work for
"target"
- Possibly only"player"
and"pet"
)
Returns[]
- base
- number - The unit's base attack power
- posBuff
- number - The total effect of positive buffs to attack power.
- negBuff
- number - The total effect of negative buffs to the attack power (a negative number)
Example[]
Displays the player's current attack power in the default chat window.
local base, posBuff, negBuff = UnitAttackPower("player")
local effective = base + posBuff + negBuff
print("Your current attack power: "..effective)