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Returns whether the unit is currently under the effects of the random dungeon cooldown.
hasRandomCooldown = UnitHasLFGRandomCooldown(unit)
Arguments[]
- unit
- string : UnitId - the unit that would assist (e.g., "player" or "target")
Returns[]
- hasRandomCooldown
- boolean - true if the unit is currently unable to queue for random dungeons due to the random cooldown, false otherwise.
Details[]
- Players may also be prevented from using the dungeon finder entirely, as part of the dungeon finder deserter effect. Use UnitHasLFGDeserter("unit") to query that.
History[]
- Added in Patch 3.3.3