Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns the current health of the unit.
health = UnitHealth(unit)
Arguments[]
- unit
- string : UnitId
Returns[]
- health
- number - Returns
0
if the unit is dead or does not exist.
Details[]
Related Events | UNIT_HEALTH |
Available after | PLAYER_ENTERING_WORLD (on login) |
Patch changes[]
Retail[]
Patch 3.0.2 (2008-10-14): Returns absolute health instead of percentages for non party/raid units.
Classic[]
Patch 1.13.3 (2019-12-10): Returns absolute health values for NPCs to alleviate addon comms load from the Real Mob Health addon. Still returns health percentages for players. (Hotfix during build 33302, Feb 7 2020) [1]
Patch 1.13.2 (2019-08-26): Added. Shows health percentages for non party/raid units.
References[]
- ^ Kaivax 2020-02-18. UI API Change for UnitHealth.