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Returns true if a unit is DND (Do not disturb).
isDND = UnitIsDND(unit)
Arguments[]
- unit
- The UnitId to return DND status of.
Returns[]
- isDND
- 1 if unit is DND, nil otherwise.
Example[]
If the player is DND, the following script outputs "You are DND" to the default chat window.
if UnitIsDND("player") then DEFAULT_CHAT_FRAME:AddMessage("You are DND"); end