Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns the ranged attack power of the unit.
base, posBuff, negBuff = UnitRangedAttackPower(unit)
Parameters[]
Arguments[]
- unit
- string : UnitId - Likely only works for
"player"
and"pet"
Returns[]
- base
- number - The unit's base ranged attack power (seems to give a positive number even if no ranged weapon equipped)
- posBuff
- number - The total effect of positive buffs to ranged attack power.
- negBuff
- number - The total effect of negative buffs to the ranged attack power (a negative number)
Example[]
local base, posBuff, negBuff = UnitRangedAttackPower("player"); local effective = base + posBuff + negBuff; message("Your current ranged attack power: " .. effective);
Result[]
A message with your current ranged attack power is displayed.