Aspect of the Viper

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Aspect of the Viper
Ability hunter aspectoftheviper.png
  • Aspect of the Viper
  • Level 20 hunter ability
  • Instant cast
  • The hunter takes on the aspect of the viper, causing ranged attacks to regenerate mana but reducing your total damage done by 50%. In addition you gain 4% maximum mana every 3 sec. Mana gained is based on the speed of your ranged weapon. Only one aspect can be active at a time.
Usable by
Class
Properties
Type

Utility

School
Cooldown

None

Other information
Level learned

20

Improvements
Related buff
Ability hunter aspectoftheviper.png
  • Aspect of the Viper
  • Your ranged and melee attacks regenerate a percentage of your base mana, but your total damage done is reduced by 50%. In addition, you gain 4% of maximum mana every 3 sec.
In the TCG.
Vipers may appear sluggish, but they can lash out with deadly speed and precision.[1]

Aspect of the Viper caused ranged attacks to regenerate mana but reduced total damage done by 50%. Mana gained was based on the speed of your ranged weapon. Only one Aspect could be active at one time. If wearing at least two pieces of Gronnstalker's Armor, this Aspect also provided a passive effect of 5% of your Intellect in addition to the active regeneration.

Uses

  • Enabled the Hunter to very quickly regenerate mana after running out, at the cost of half of their damage (both ranged and melee).
  • Stacked with equipment and items consisting of +mana every 5 seconds bonuses.
  • Could be used as a "throttling" mechanism in aggro-sensitive situations, such as when training a new, lower-leveled pet.

Limitations

  • Greatly reduced damage output.

Mana Regeneration Formula

Aspect of the Viper caused each ranged attack (including the initial application of [Serpent Sting], all three charges of [Explosive Shot], all three missiles of [Multi-Shot], but not including the ticks of Serpent Sting or the damage of [Volley]) to generate a percentage of the Hunter's maximum mana.

This regeneration could be increased by 10% by applying the  [Glyph of Aspect of the Viper] to one of the Hunter's Major Glyph slots.

After extensive testing it was found that the percentage of mana returned was always between 3.07 and 3.08 percent when  [Glyph of Aspect of the Viper] is equipped. 3.075 percent is a good number to use for better accuracy in determining how long it would take to regenerate a player's mana pool.

To find the amount of mana each shot will return the following formula should be used:

Mana Return = Base Mana * 0.03075

For example; if your base mana was 10,000 then you would be regenerating 307.5 mana per shot, rounded up to 308 for some shots and rounded down to 307 for others.

307.5 = 10,000 * 0.03075

Determining the time it would take you regenerate your mana pool is important in deciding between leather armor with no intellect or mail armor with intellect. The less time you were using Aspect of the Viper the more DPS you would be doing.

Notes

  • This would greatly reduce your downtime and save quite a bit of money since you don't have to buy water.
  • Does not affect any damage done by your vehicles, so could be safely used in Mounted Combat.

Patch changes

  • Cataclysm Patch 4.0.1 (2010-10-12): Removed due to Hunter class redesign, replacing mana with focus.
  • WotLK Patch 3.0.2 (2008-10-14): The hunter takes on the aspect of the viper, causing ranged attacks to regenerate mana but reducing total damage done by 50%. Mana is gained based on ranged weapons speed.
  • TBC Patch 2.4.2 (2008-05-13): This ability now grants an additional amount of mana each 5 seconds equal to 35% of the hunter's level.
(24.5 mp5 at lvl70)
  • TBC Patch 2.3.2 (2008-01-08): Effect increased.
  • TBC Patch 2.2.0 (2007-09-25): This ability has received a slight redesign. The amount of mana regained will increase as the Hunter’s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec.
  • TBC Patch 2.0.3 (2007-01-09): Added.

See also

References

  1. ^ TCGDP, 31

External links