|Race||Mountain dwarf (Humanoid)|
|Affiliation(s)||Alliance, Kingdom of Ironforge, Bronzebeard clan, Explorers' League|
|Former affiliation(s)||Alliance of Lordaeron|
|Occupation||Leader of the Explorers' League, Geographer, Historian, Ambassador, Archaeologist, Adventurer, Anthropologist, Representative, Translator|
|Relative(s)||Elder Bronzebeard, Madoran Bronzebeard (ancestors), Magni Bronzebeard, Muradin Bronzebeard (brothers), Moira Bronzebeard (niece), Dagran Thaurissan II (great-nephew)|
- "The answers are here, I can feel it."
Brann Bronzebeard is the youngest of the three Bronzebeard brothers, with King Magni Bronzebeard and Muradin Bronzebeard being his elders. Brann is an active member of the Explorers' League, following closely in the footsteps of his brother Muradin.
One of the greatest explorers to ever wander the lands of Azeroth, Brann is recognized and welcomed across the known world. The warm, courageous dwarf has made friends and acquaintances in nearly every charted land - and presumably those uncharted as well. Brann has spent many years mapping out the remote corners and hidden nooks of the Eastern Kingdoms for his beloved Explorers' Guild, which he helped to found. With the discovery of Kalimdor, Brann was one of the first dwarves to tread the unknown paths of the ancients. From the frigid mountains of Northrend to the depths of Uldaman, wherever ancient mysteries call, he will follow. He has a pet monkey named Glibb.
- 1 Biography
- 2 Locations
- 3 Quests
- 4 In the RPG
- 5 Quotes
- 6 Notes
- 7 In Hearthstone: Heroes of Warcraft
- 8 Speculation
- 9 Items
- 10 See also
- 11 Gallery
- 12 Patch changes
- 13 References
- 14 External links
Brann is also a formidable warrior. During the Second War, he fought in the Siege of Ironforge and afterwards Brann and his brother Muradin were sent by their elder brother, King Magni, to accompany the Alliance army led by Anduin Lothar as they made their way through Khaz Modan to Blackrock Spire. After Lothar's death, the two followed his lieutenant, Turalyon, in the battle that resulted in the destruction of the Dark Portal.
For more info see Brann's Journal. Brann's world exploration was mostly described in RPG books (as seen below under the More travels section) which are now non-canon.
When Magni founded the Explorers' League, some time before the Third War, Brann began a journey of discovery to explore the world at the behest of his brother Magni and the Explorers' League to map out the Eastern Kingdoms. Eventually he also mapped out Kalimdor and the South Seas.
During his journey, the celebrated adventurer made his way through the regions of Elwynn Forest and Westfall before filing his last report from the misty jungles of Stranglethorn Vale, and then he went missing. According to his last correspondence, Brann had just uncovered the ruins of an ancient city hidden deep within Stranglethorn when he was beset upon by a band of savage jungle troll headhunters. Presumably, Brann evaded capture, but the only real clue pertaining to his whereabouts came in the form of a vague final sentence: "I resolved to head east…" Brann apparently was fine, however, and had just explored Zul'Gurub, before he continued his journey in the Eastern Kingdoms heading north.
With his new pet ape, Glibb, Brann went back to the southwestern-most wastes of Silithus to investigate the rumors - the discovery of nerubians - as well as learn about the Old God C'Thun and the qiraji from members of the Cenarion Circle. He then set up camp with an expedition in southern Silithus in order to find a way past the Scarab Wall, which he had been to before but had never found a way in. He discovered a silithid tunnel leading into the ancient city of Ahn'Qiraj. Most of his expedition had been killed, but he escaped, leaving Glibb behind, and continued writing notes for his school book. By that time, the Bronze Dragonflight had helped a group of adventurers reconstruct the Scepter of the Shifting Sands, and the gates of Ahn'Qiraj had been opened. Adventurers had just begun to travel into the city in order to defeat C'Thun before he could emerge to devastate Azeroth.
Months before the Year 25, Brann disappeared and it was known that he was headed towards the continent of Northrend to investigate his brother Muradin's death. Unknown to the Guild, he had finally made it to Northrend safely.
Wrath of the Lich King
This section concerns content exclusive to Wrath of the Lich King.
|This section is a lore stub.|
Brann is heavily involved in an Alliance quest chain that starts in Frosthold, the city of Frost dwarves in Storm Peaks. The first quest is given by Archaeologist Andorin, called . Upon series of tasks he is reunited with his brother, Muradin.
Brann also appears inside the Halls of Stone in Ulduar, the Titan city in Storm Peaks. He is involved in the escort quest in the Tribunal of Ages. Brann does not appear to have any qualms as to who comes to his aid while he is in Ulduar, as both Alliance and Horde are able to interact with him.
Brann appeared in the Secrets of Ulduar trailer. Brann led an army of troops and tanks into Ulduar in an effort to discover its secrets, but was driven out by Kologarn as the only survivor of his expedition. Making his way to Dalaran to deliver his report to Rhonin and Jaina Proudmoore, Brann kept referring to a malevolent "presence" he felt within Ulduar, the presence of the unchained Yogg-Saron. He says of Yogg-Saron: "Prisoner? Ha. With it's bindings shattered, it's influence unchecked, it's gonna come after us, and then we'll be the prisoners."
Brann leads a second assault against Ulduar with the aid of player characters and the Kirin Tor. He can be heard communicating with players over the radio during the push towards Flame Leviathan. After defeating Flame Leviathan, he can be found deeper inside Ulduar, within the Archivum. After defeating Algalon the Observer and taking Reply-Code Alpha from him, Brann can briefly be seen in Dalaran as Rhonin transmits the code from the Eventide.
Brann accessing the Archivum Console.
As earthquakes begin to occur across the planet, Brann found some ancient, unusual tablets in Ulduar. The Explorers' League's preliminary reports stated that they may be able to help with understanding the situation. Brann was so sure that the tablets would point in the right direction, he completed plans to ship them to Magni in Ironforge.
As he waited for the tablets to arrive, Magni called a meeting of the Alliance leadership, including Lady Jaina Proudmoore, to gather in King Varian Wrynn's Throne Room in Stormwind City. Magni explained the potential of the tablets to the other leaders, and conveyed his confidence in Brann's certainty.
The Shattering: Prelude to Cataclysm
After Magni's death, Brann and Muradin were nowhere to be found as gryphons were sent after them but without success. Both were to take Magni's crown. However, Moira appeared in Ironforge outranking them because she was the legitimate heir.
This section concerns content exclusive to Cataclysm.
When his lazy butt finally kicks in the Harrison Jones and the Temple of Uldum, he wants to go to the Cradle of the Ancients. When the adventurers arrive there in the The Coffer of Promise, he's got what he was looking for and finishes up going to Halls of Origination to wrap things up there.
Mists of Pandaria
This section concerns content exclusive to Mists of Pandaria.
This section concerns content exclusive to Mists of Pandaria.
Brann led an expedition to the ruins of Mogujia. There, with the help of the Alliance heroes, he found a sha touched claw which he brought back to the Shrine of Seven Stars for further study. The Sha energy however, escaped containment and contaminated some of the Alliance footmen. Prince Anduin Wrynn and an Alliance Champion set off to cleanse those contaminated from the Sha's influence. Brann is seen in the Shrine of Seven Stars summit, where the Alliance dignitaries and allies discuss the pros and cons of using Sha power. Though he doesn't like the look of the Sha, he acquiesced that it doesn't hurt to study it. It was ultimately voted to ban its use. After the Alliance discovered that Garrosh is looking for the Divine Bell, Brann accompanied Sarannha Skyglaive and her expedition to the Ruins of Korune.
This section concerns content exclusive to Legion.
Brann has set up camp at Amberfall Mesa in Stormheim on the Broken Isles to learn anything he can about the titans, but as there is "no Ulduars, no Uldamans... no Uld-anythin'" on the isles, he has decided to look into the history of demons instead, to learn something about Sargeras, the fallen titan. Because the area was such a major battleground in the War of the Ancients he has found many relics from that time, but nothing titan - yet.
Brann and an adventurer search archaeology digsites in Stormheim for pieces of a titan disc, and eventually focus their search on the Gates of Valor. There they locate a chipped titan disc with something fel on it, causing the disc to attract imps. Brann lets the adventurer keep it as an Imp Generator.
|Location||Level range||Health range|
|Halls of Stone||80||32,052 - 40,065|
|Seat of Knowledge||80||185,706|
|Shrine of Seven Stars||90||2,363,646|
Wrath of the Lich King
In the RPG
Brann is one of the founders of the Explorers' Guild, along with Samul Strangehands. He is one of the greatest explorers, anthropologists, archaeologists, taxonomists, linguists, etc., to ever wander the lands of Azeroth. At different times during his journey, he has traveled with companions including his trusty gryphon, Gryphadin.
"There are more than a dozen major languages in Azeroth, and there's little excuse for every explorer not to have at least a passing fluency in all of them."
While in Northrend, Brann used a document and Scourge artifacts he had bought in Gadgetzan, which allowed him passage into the Sundered Monolith, a city still held by the living nerubians. He was able to befriend a few surviving nerubians, and learned much about their history. After his journey he sent his second report (which he titled Lands of Mystery) back to his brother and the Explorers' Guild.
After his initial journey he continued his travels around the world, returning to areas he had previously explored, in order to interview members of various races of the world for a history book for school rooms he was considering writing. He put together some of his notes and working drafts concerning the history and culture of each of the Alliance and Horde races, as well as those of furbolgs, Wildhammer dwarves, forest trolls, ogres, and other independent races. He later sent these notes and drafts, including articles on the history and current state of affairs of the Horde and Alliance and other independent organizations (which can be found in Alliance Player's Guide, Horde Player's Guide, and Dark Factions), to Ironforge. Around that time, he began to hear rumors of the Twilight's Hammer waiting for C'Thun to rise behind the Scarab Wall in the ancient city of Ahn'Qiraj.
Along his journeys around the world he has chronicled his adventures and accumulated knowledge in five known volumes so far: his journal, two books known as Lands of Conflict and Lands of Mystery, and notes for a book he is writing which could be found in Alliance Player's Guide, Horde Player's Guide, and Dark Factions, which he sent to his brother Magni Bronzebeard and the Explorers' League at various times during his journey.
Once he finished his journey, he sent his first major report (which he titled Lands of Conflict).
He sent a letter to King Magni in Lands of Mystery, in which Brann writes,
"What I found is ferociously interesting but disconcerting for our plans. The orcs, tauren and trolls of the Horde are ﬁrmly established on Kalimdor and (boil my beard) they could be staunch allies against the Scourge and the Burning Legion. They certainly have every reason to hate the demons and the undead. Yet instead of working with them, the Alliance forces on Kalimdor (and the rest of the world, for that matter) squabble with the Horde over petty conﬂicts, mostly for tradition's sake. I say "squabble," but the situation is escalating toward outright war again, my friends. I can't think of anything the Scourge and the Legion would like better than to watch the mortal races chop each other to bits so they can inherit whatever's left when we're done. We need diplomacy and handshakes, Magni, not swords and guns."
- Brann is not afraid of much, but one thing that he does not like much is water. "I’m never comfortable out on the water — not too many years ago I lost a good friend to a seawolf — but sometimes it's a necessary evil in order to make good time from one harbor to another."
- Brann describes a trip where he was traveling near the Dark Portal when suddenly he came down with a sickness. He was found by a hermit who took Brann on a kodo back to his hut. The hermit said that he was writing a magic spell on seven scrolls that would open a magic portal to the “land of green” but Brann thought he was crazy. It is not known what this "land of green" was/is.
- His first set of books (Lands of Conflict and Lands of Mystery) was finished shortly before the start of the events of World of Warcraft, setting it between 3–4 years after The Frozen Throne, approximately.
- The notes & drafts for his second set of books (Alliance Player's Guide, Horde Player's Guide, and Dark Factions) were written between the timeframe of World of Warcraft and The Burning Crusade. Setting it between 4–5 years after The Frozen Throne.
- In the books many of the events of World of Warcraft have not yet occurred. Some examples include the fact that Katrana Prestor is still in charge of Stormwind, and Nefarion and the Blackrock orcs are still holding Blackrock Spire. He never mentions having entered Ahn'Qiraj, but the gates have recently opened and adventurers are trying to defeat C'Thun (Dark Factions).
- Despite the fact that Brann would have already had to have entered Ahn'Qiraj before the gates opened, he never mentions this fact, nor does he ever bring up Glibb in his books.
- It is believed that Brann cleaned out the mines of Uldaman long ago. However since then Dark Iron dwarves have returned.
- Recently, on a venture to Northrend to finish what his brother Muradin started, an avalanche forced Brann into a cave. Heroes lead a rescue party, battling nerubians and the Lich King's forces to free the prospector. Surprisingly Brann seems to have befriended some Earthen that are currently defending him.
- "The answers are here. I can feel it."
- "Loads of forgotten knowledge are within our grasp."
- "You'll find me wherever the action is."
- "Inquiring minds just got to know."
- "Travel safe."
- "Don't do anything I wouldn't do."
- "Keep your eyes on the horizon."
- "The truth is out there." (A reference to the X-files.)
Halls of Stone
- Secrets of Ulduar trailer
- "Prisoner? Ha! With its bindings shattered, its influence unchecked, it's gonna come after us, and WE'RE gonna be the prisoners."
- Main article: Flame Leviathan#Quotes
- Main article: Archivum Console
- Main article: Algalon the Observer#Quotes
- Just in time. Lets see this thing off then.
Halls of Origination
Seat of Knowledge
A new continent full of forgotten secrets! Share what you learn with the Lorewalkers here and me, and I'll let you in on some of my other projects.
- He was first mentioned in Warcraft III by his brother Muradin as part of Muradin's click dialogue, "My younger brother Brann is a renowned explorer."
- Chris Metzen stated at the Blizzcon 2007 lore panel that Brann would appear in the Wrath of the Lich King expansion. This was the first time that Brann had directly appeared in a Warcraft computer game.
- He began writing a journal while visiting the Eastern Kingdoms.
- Brann was able to talk with Horde adventurers through his communicator.
- He wrote a letter during his brief exploration of Ahn'Qiraj, which was lost in the silithid tunnels he was exploring.
- Brann's encampment, with two fellow expeditioners and his monkey, can be found in the south of Silithus.
- At one time, he possessed the base of Kel'Thuzad or his minions. Knowing that the lich would stop at nothing to retrieve that final piece of one of the most powerful weapons on Azeroth, it seems that Brann hid the base with the remains of the Old God C'Thun deep within the Temple of Ahn'Qiraj (or he merely lost it). - the only piece of a total of 42 not held by
- From Brann's point of view, he is rarely lost.
- can be fished from the Dalaran Fountain.
- Brann is voiced by Carlos Larkin. He was voiced by Lani Minella prior patch 3.1.
In Hearthstone: Heroes of Warcraft
This section concerns content exclusive to Hearthstone: Heroes of Warcraft.
- Brann is not only Azeroth’s most accomplished explorer and archaeologist, he’s also the founder of the League of Explorers! Whether it’s frigid mountains or broiling badlands, you’ll always find Brann wherever the action is. It must be said that Brann suffers from an excess of courage, so you’ll have to stay on your toes if you want to keep up and keep Brann safe.
In the Hearthstone: Heroes of Warcraft adventure of the same name, Brann is the leader of the titular League of Explorers. He accompanies the player through Uldaman, the second wing of the adventure, in search of the second piece of the Staff of Origination. Defeating all three encounters of the wing — Chieftain Scarvash, Mine Cart Rush and Archaedas — awards Brann as a legendary card. His flavor text reads: "Contains 75% more fiber than his brother Magni!"
In the adventure, he is shown to have a mechanical pet parrot named Ginny. Elise Starseeker notes that Brann loves Khadgar's Pipe. Brann claims to have sifted through dragon dung for months in Blackrock Mountain in order to retrieve Anduin Lothar's armor.
Brann in a mine cart in The League of Explorers.
It can be speculated that with his brother, King Magni's supposed death he will take over the rank of 'Grand Explorer' in the Explorers' League.
It can also be speculated that he has a kind of relationship to Harrison Jones. During the Quest Harrison Jones and the Temple of Uldum Brann calls Harrison "Junior". (This continues the Easter egg of Harrison Jones referring to the popular film series Indiana Jones; Brann would assume the role of Sean Connery's character in this instance).
Brann's notes regarding the creations of the Titans.
Brann's notes regarding the trolls and their descendants.
Brann's notes regarding the Ancient Guardians' descendants and a few other races.
Fanart of Brann at an imagined Ulduar council.
- Patch 5.0.4 (2012-08-28): Appears on Pandaria as a Archeology trainer at the Vale of Eternal Blossoms in the Seat of Knowledge.
- Patch 3.3.2 (2010-02-01): Brann Bronzebeard has been getting into shape and now feels comfortable walking faster when escorted.
- Patch 3.0.3 (2008-11-04): Added.
- ^ Archived Explorers' League page
- ^ a b World of Warcraft Manual, 173
- ^ Join the League of Explorers on November 12!
- ^ Tides of Darkness, 336
- ^ Tides of Darkness
- ^ Ultimate Visual Guide, pg. 80
- ^ Arthas: Rise of the Lich King
- ^ World of Warcraft: Game Manual
- ^ Journal of Brann
- ^ Dark Factions, 145
- ^ Dark Factions, 88
- ^ Quest:Fragments of the Fjords, Brann's gossip text.
- ^ Quest:The Gates of Valor
- ^ a b c Lands of Conflict, pg. 27
- ^ Alliance Player's Guide, 135
- ^ Alliance Player's Guide, 186
- ^ Lands of Mystery, 141
- ^ Horde Player's Guide, 169
- ^ Alliance Player's Guide, 136
- ^ Horde Player's Guide, 134
- ^ Kiley, Ellen P.. Lands of Mystery, 4. ISBN 9781588467843.
- ^ Lands of Conflict, 28
- ^ Lands of Conflict, 25
- ^ Dark Factions, 113
- ^ Dark Factions, 152
- ^ Mount Journal entry for
- ^ Robin Torres 2007-08-04. BlizzCon Day 2 WoW Lore and Quests panel liveblog. WoW.com. Retrieved on 2010-07-19.
- ^ The League of Explorers: Uldaman - Now Live!
- ^ Rafaam Unleashed dialogue
- ^ The Steel Sentinel dialogue