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This article is about the in-game city. For lore and history of Dalaran, see Dalaran (kingdom). For the area in the Hillsbrad Foothills, see Dalaran Crater.
Dalaran concept.jpg
The reconstructed Dalaran



Magocracy (formerly)[1]


Thalassian, Orcish (formerly)


Dalaran (aka Dalaran City) is the capital of the magocratic nation of the same name, located over the Crystalsong Forest in Northrend during the time of the War against the Lich King, and later near the shores of the Broken Isles during the renewed Legion invasion.

Originally located by the Lordamere Lake on the Alterac Mountains shore in the Eastern Kingdoms, the city was moved to the "roof of the world" by the guided power of all its inhabitants. This was done in order to use Dalaran as a front against Malygos's crusade to eradicate the mortal magi who were not under his reign. Additionally, the magi intended to do what they could against the dread undead forces of the Lich King.[2] Some time later, Dalaran was set in motion and flied high above the seas, as seen during the purges, until it finally stopped near the shores of the Broken Isles to serve as a focal point to counter the Burning Legion's invasion.

The city's inner fortress has served as the focal point for magi and the study of the arcane throughout human history.


Main article: Dalaran (kingdom)

Dalaran was one of several kingdoms that emerged as the Empire of Arathor declined (see Seven Kingdoms and The Seven Kingdoms). Long ago, most human magicians lived in Strom. Many fledgling wizards left the restraining confines of Strom behind and traveled to Dalaran, where they hoped to use their new powers with greater freedom. Wanting a place more suited to extensive use and study of magic, they traveled north to the recently founded city of Dalaran, located in the Alterac Mountains region. There these magicians used their skills to build up the enchanted spires of Dalaran and revelled in the pursuit of their studies. More wizards followed, and the city became a haven for magi and a center of arcane study. The citizens of Dalaran tolerated the magicians' endeavors and built up a bustling economy under the protection of their magic-using defenders. With the mages of Dalaran protecting the inhabitants who weren't magic-users with powerful protection spells, Dalaran became a decadent, extravagant paradise. Dalaran was also built atop a massive ley line.[3]

The wizards's overuse of magic with no proper protection or regulation, though, acted as a beacon for the Burning Legion, luring them back to Azeroth. Demons slipped through the gaps in reality, terrorizing the locals until the ruling Magocrats were forced to turn to the elves for aid. High Elf wizards quickly realized what had happened and warned that humanity would have to give up magic to subdue the threat completely. The Magocrats, unwilling to sacrifice their power, instead proposed selecting a mortal champion to protect them from the Legion. This Guardian would have access to all their might, and would form a secret defense for the world. The elves agreed and, through the newly formed Order of Tirisfal, provided guidance in the selection. At the same time, the Magocrats sent some of their number to research and catalog all human magic. These wizards became the Kirin Tor.

The Kirin Tor became the city’s ruling power. Dalaran, though not a large city, was a beautiful place of towering spires and glittering streets, and the people there were happy and well protected. The Kirin Tor’s headquarters was the Violet Citadel, an impressive building so named for its stone walls which gave off a faint violet light. The building had many libraries, research chambers, testing rooms, classrooms, meeting alcoves, and bedrooms.

Dalaran established a friendship with Silvermoon, which while tested, would stand for over two thousand years to come.[4][5] Although predominantly a human city, some elves, including their own crown prince Kael'thas Sunstrider, would study, live, and even rule in Dalaran at one point or another. According to Jaina Proudmoore, some of these elves were among those who had taught humans magic to begin with.[6] Some gnomes, dwarves, and even goblins would also come to reside in Dalaran.

During the Second War, Dalaran entered the Alliance of Lordaeron in order to help fight the invading Horde. After the war, Teron Gorefiend and his Death Knights, aided by Deathwing, were able to successfully enter Dalaran's Arcane vault and steal the Eye of Dalaran from it. The Kirin Tor also developed an interest in the defeated orcs' strange lethargy. Although Dalaran remained loyal to the fractured Alliance in the war's aftermath, it was noted for being politically aloof and secretive - magi of the Kirin Tor did not get involved in "ordinary" politics, and outsiders were rarely welcome in Dalaran, even visiting royalty.[7]

Later, Dalaran found itself powerless to stop Prince Arthas and his forces when he led the Scourge through Lordaeron. Antonidas instructed Jaina Proudmoore to take a number of citizens and flee to Kalimdor, and the powerful archmage fell to Arthas in battle shortly after. Arthas acquired the spellbook of Medivh, which Kel'Thuzad utilized to summon Archimonde, who destroyed Dalaran.

The city's ruins were later taken over by Grand Marshal Garithos and the Alliance Remnants, who were battling the Scourge in Lordaeron. The rest of the Scourge fled to the tunnels, arriving to the dungeons of Dalaran.[8] The Kael'thas Sunstrider and his brethren had also arrived to join forces with him, but Garithos's animosity toward the elves led to the prince and his army being detained in Dalaran's dungeons and sentenced to mass executions. With effort, they escaped to Outland, leaving Dalaran behind them. What power the surviving Kirin Tor members had in Dalaran around this period remains vague, although some (such as Modera and Ansirem) are believed to have been present.[5]

Despite its hardships, the Kirin Tor refused to abandon their home, however. They returned to the ruins in force months later, destroying those few undead creatures that remained, and reclaimed their city. They erected a glowing dome around the entire city, powerful enough to destroy anyone who touches it, while they worked to rebuild their fallen city.[9]


WoW-manga-logo.png This section concerns content exclusive to the World of Warcraft manga.

Eventually, the city, including the Violet Citadel, was somehow moved to its current location floating above the Crystalsong Forest in Northrend — close to the border with Icecrown. It left only a crater in its original place.

Shortly after Dalaran was rebuilt and raised above the skies of Northrend by the Kirin Tor to counter the growing threat of the Lich King, the forces of the Blue Dragonflight lay open siege to the floating city, led by their leader, the fallen Aspect of Magic, Malygos.

Archmages Rhonin, Modera, and Aethas Sunreaver combined their efforts to hold off the assault, magically creating a massive shield around Dalaran, and despite the initially unfavorable odds and treachery from within their ranks, the Kirin Tor eventually manage to drive away Malygos and his flight.

Wrath of the Lich King

WotLK This section concerns content exclusive to Wrath of the Lich King.

Dalaran as seen from above.

The Archmage Rhonin was chosen to lead the Kirin Tor and led the reconstruction of Dalaran and its defenses.[2] Though traditionally barred from Dalaran, the Horde has been accepted into the city through the efforts of Archmage Aethas Sunreaver, who sought the aid of his people back in Quel'Thalas on behalf of the Kirin Tor.[5] Having decided to open their city to Horde magi as well, Dalaran has since declared itself a neutral city during the Wrath of the Lich King expansion.

One thing to take into consideration is that three of Dalaran's best wizards: Khadgar, Jaina, and Rhonin, have had positive dealings with Horde individuals in the past. Also, Antonidas studied the effects of the orcs' lethargy extensively enough to know that orcs could be reasonable in the absence of their demonic bloodlust.[10] The Horde's allies, the blood elves, have been allies and productive members of the Kirin Tor for over 2,000 years and have vouched for them. The inclusion of blood elves with in the Kirin Tor's ranks and the Horde supporter Aethas Sunreaver in the Council of Six have ensured the Horde a sanctuary within the city, though Rhonin's wife Vereesa Windrunner was opposed to this notion.

The city contains areas that are faction-specific in the same manner as Shattrath City is divided amongst the Aldor and Scryers. Certain parts of the city can only be reached by Alliance players (Silver Enclave) while others are strictly for Horde use (Sunreaver's Sanctuary). The majority of the city remains neutral.

Evidently, the blue dragonflight, led by Malygos, has declared war on all mortal magic-users.[11] In response to this crisis, the city has been moved (likely with the bulk of the Kirin Tor and most available resources) to levitate high in the skies above Northrend. Dalaran today floats majestically above the Crystalsong Forest in defiance to the blue dragonflight as well as the forces of the Lich King in Icecrown — to the north of its location.

Dalaran can be accessed via the teleport crystal in Violet Stand, Crystalsong Forest, north of the Dragonblight, or through a flight path. The Council of Six continue to preside over the magical city of Dalaran, though only Archmage Modera, Archmage Aethas Sunreaver and its leader Rhonin are seen within the city.

It acts as the neutral sanctuary city for the continent, similar to Shattrath City in Outland, and can be accessed by teleportation from the Violet Stand in the Crystalsong Forest or by flying mount. Like Stormwind's Stockade and Orgrimmar's Ragefire Chasm, Dalaran has its own instance within the city: the Violet Hold. Like Shattrath City, there were originally no class trainers - with the notable exception of mage trainers, given the city's history - nor an Auction House. (Patch 3.2 introduced an Auction House for Master Engineers with the addition of Steam Powered Auctioneers to the Like Clockwork engineering shop, while Patch 4.0.3a made the auctioneers usable by everyone and added class trainers.) Grand Master trainers for each profession are available in the city. Portals are located within the Alliance and Horde districts of the city, connecting to the factions' capital cities and Shattrath City. There is a portal trainer at the Violet Gate, and there are battlemasters and an arena master in the Underbelly sewer system.

In-game, the city of Dalaran was originally a no-fly zone below a certain altitude (slightly higher than the rooftops), with the exception of Krasus' Landing, where the flight point is located, and the Underbelly. This was to help maintain the atmosphere of the city, but with Cataclysm, the rule was lifted.


Cataclysm This section concerns content exclusive to Cataclysm.

The portals to the Alliance and Horde major cities were removed in patch 4.0.3a and replaced by class trainers.[12] However, the portals to Stormwind and Orgrimmar were restored in patch 4.1.0. The formerly engineering-only auctioneers — Steam-Powered Auctioneer in Silver Enclave and Steam-Powered Auctioneer in Sunreaver's Sanctuary — now serve anyone and flying is now allowed.

For information about getting out of Dalaran and getting around the Old World without the portals to the major cities, Cataclysm travel guide will prove useful. Note that, while it has been explained that Outland and Northrend take place within the time frame their storylines occurred in, the Dalaran Crater in the old world remains empty. According to blue poster Bornakk, Dalaran will remain in Northrend for the foreseeable future.[13]

Dalaran was invited by the leadership of the Alliance to send a representative to their diplomatic meeting, though declined to do so, citing its desire to retain its neutrality and continue to help bridge the gaps between the Alliance and the Horde.[14]

Tides of War

WoW-novel-logo-16x62.png This section concerns content exclusive to the Warcraft novels or short stories.

After a desperate Kalecgos goes to Dalaran for aid in seeking the stolen Focusing Iris, Rhonin sends him to Jaina Proudmoore in the hopes that she might be able to aid him in his search. However, as Jaina and Kalecgos soon learn of Garrosh Hellscream's ambitions to conquer the whole of Kalimdor, starting with a brutal attack on Jaina's own stronghold, Jaina herself visits Dalaran on Kalecgos's advice, requesting for assistance in staving off the impending Horde invasion.

Despite Rhonin's initial reluctance to involve the neutral Kirin Tor in a conflict between the Alliance and the Horde, the Council of Six ultimately agree to provide limited assistance to Jaina Proudmoore in the defense of Theramore Isle. A Sunreaver agent was a part of the Horde's attack on the city, though Aethas later denies responsibility and vowed to atone for Thalen's treachery. During the attack, Rhonin sacrificed himself in an attempt to localize Garrosh's mana bomb detonation, sparing Jaina from death. Following his death, the Kirin Tor, while refusing to launch an attack on Orgrimmar in retaliation for Theramore's decimation, chose Jaina as Rhonin's replacement and as the new leader of the Council of Six.

Mists of Pandaria

MoP This section concerns content exclusive to Mists of Pandaria.

After discovering that Sunreavers helped Garrosh Hellscream steal the  [Divine Bell] by using Dalaran portals to infiltrate Darnassus, Jaina mobilized the Kirin Tor, Alliance forces, and the Silver Covenant to purge the Horde from Dalaran. Though Aethas Sunreaver claimed he knew nothing of Garrosh's scheme, Jaina nonetheless chose to incarcerate him and his Sunreavers after Aethas refused to order his people to leave the city peacefully. Those that surrendered were imprisoned in the Violet Hold while those that resisted were put to the sword, after which Jaina pledged the Kirin Tor to Varian's war cause, effectively bringing Dalaran back into the Alliance. The purge also put an end to Dalaran's alliance with Silvermoon, which had stood for over 2,000 years.[15]

During the purge, Dalaran had already left Northrend and is now in motion.[16] However, for game purposes, Dalaran remains unchanged after the questline is completed (see Notes).


Dalaran's new location, hovering over the Broken Isles.

With Khadgar leading the Kirin Tor, Dalaran has been moved to the southern shores of the Broken Isles in close proximity to Azsuna, once again serving as a hub for Azeroth's heroes at the front lines in the renewed war against the Burning Legion when countless forces pour from the Tomb of Sargeras. The expansion will see story-based modifications made to the city, including changes to the centre as well as the Underbelly, which may see a new free for all PvP area.[17] With Jaina's departure, Kalecgos and Vargoth filled out the Council of Six's membership. Aethas was allowed to return to Dalaran, although not as a member of the council.


Dalaran surface map
Dalaran Underbelly map

Dalaran is split into several inter-faction zones, and 2 faction only zones. These are:


Instance Name Level Range Group Size Approximate Run Time
Instance portal The Violet Hold 75-77 5 man 30 min


In the Dalaran present in Wrath of the Lich King, there are three major reputation factions players can deal with. These are:

  • Neutral Dalaran Tabard.jpg Kirin Tor - The main body of the city, neutral to both factions.
  • Alliance Silver Covenant Tabard.jpg Silver Covenant - Supporters of the Alliance, hostile to the Horde.
  • Horde Sunreaver Tabard.jpg Sunreavers - Representatives of the Horde, hostile to the Alliance.

Lore-wise, during The Third War, the city was also inhabited by the Sorcerers' League and Mages' Guild, two Alliance-aligned wizard-factions that fought alongside Kirin Tor against the Scourge. As they haven't been mentioned since then, they were possibly either destroyed or fused with Kirin Tor. With the Horde being purged from Dalaran, the Sunreavers were forced to leave the city, but their leader, among other blood elves, are shown to rejoin it in World of Warcraft: Legion.

Notable residents

Main articles: Dalaran NPCs, Dalaran (Northrend) NPCs

The Council

Main article: Council of Six
  • Neutral  Khadgar - Formerly Medivh's apprentice, he was the member of the council that suggested appointing Jaina as their leader, following the events of the attack on Theramore. Now leads the council as of Jaina's departure.
  • Neutral  Ansirem Runeweaver - Known member of the council. Like Modera, he was on the council when Garithos condemned Kael'thas.[5]
  • Neutral  Kalecgos - Joined the Kirin Tor after the fall of Therarore.
  • Neutral  Karlain - An alchemist and mage. Once at the mercy of his emotions, he has since become one of the most controlled and thoughtful members of the Kirin Tor.[18]
  • Neutral  Modera - The longest-standing member.[19]
  • Neutral  Vargoth - Survivor of the Alliance Expedition and former resident and notable of Kirin'Var Village.

Other notable residents

Notable Leaders

History Second War Invasion of the Scourge Reconstruction War against the Lich King War against Deathwing Discovery of Pandaria War against the Iron Horde Third Invasion of the Burning Legion
Ruler Antonidas Rhonin Jaina Proudmoore Khadgar

Getting to Dalaran

Dalaran is located in the north central region of the continent of Northrend, floating above the western side of Crystalsong Forest. Ships[20] and zeppelins[20] departing from Stormwind, Orgrimmar, Menethil Harbor and the Undercity provide access to Northrend from Kalimdor and the Eastern Kingdoms.

Once you are in Northrend, there are a number of ways[20] to reach Dalaran:

Dalaran specific methods from within Northrend
Dalaran specific methods from anywhere
  • At level 74 mages can learn a portal to Dalaran from the portal trainer. A mage portal allows anyone to get to Dalaran from anywhere.
  • A set of upgradeable Kirin Tor rings are available at level 80. Any of these rings can teleport the player to Dalaran.
  • An  [Argent Crusader's Tabard] is available at level 80. This teleports the player to the Argent Tournament Grounds, less than two minutes' flight from Dalaran.
Non-Dalaran specific methods
  • Once in Dalaran, players can set a Dalaran inn as their home, which enables them to teleport there with their  [Hearthstone].
  • A Warlock in Dalaran can summon players to Dalaran, with 2 others in Dalaran in the same group.
  • Players whose accounts are linked via Recruit-A-Friend can summon one another to Dalaran. The players must be in the same group.
  • A player within a guild that is level 21 or higher can summon others to Dalarn using [Have Group, Will Travel], given that other players are within the same group or raid, and the caster is in Dalaran.

Leaving Dalaran

Dalaran-specific methods
Non-Dalaran specific methods
  • Hearth to non-Dalaran bind point.
  • A warlock not in Dalaran can summon players from Dalaran, with 2 others at destination in the same group.
  • After meeting the Dalaran Flight master (in Krasus' Landing), players can pay to fly from there to nearby flight masters via a Flight Path.
  • Jump off the edge or from the tunnel in the sewers (Underbelly), though this will kill you unless you have a way to slow your descent.
  • As of Cataclysm, it is fairly common to see mages offering portals out of Dalaran to various locales.

Travel connections


Neutral Ebon Watch, Zul'Drak
Neutral Moa'ki Harbor, Dragonblight
Neutral Wyrmrest Temple, Dragonblight
Neutral Argent Tournament Grounds, Icecrown
Neutral Argent Vanguard, Icecrown
Alliance Fordragon Hold, Dragonblight
Horde Kor'kron Vanguard, Dragonblight


When Wrath of the Lich King went live, Dalaran supplanted Shattrath City as the major hub for player activity, due to easy access to the capital cities in the southern continents, to Outland via Shattrath, and to the high level content in Northrend. Those portals were removed in patch 4.0.3a, however portals to Orgrimmar and Stormwind City were added in patch 4.1.0.

Teleport Crystals


Old location

A large, gaping crater has replaced the old location of Dalaran, with a weakened shield in place of the opaque dome, though there is some purplish smoke around the site — possibly residue from magic dome or the city's (literally) earth-shaking exit.

Points of interest

Points of Interest.
  • There are 12 mailboxes, one outside The Filthy Animal inn and two outside The Legerdemain Lounge inn, two located outside the north bank and one located outside the south bank, one outside the Eastern entrance to The Underbelly, one outside the Alchemy trainer, one in Krasus' Landing, one at the foot of the stairway leading to The Violet Citadel, one outside A Hero's Welcome, and one outside the Guild Master.
  • As pointed out from above there are two banks, one located right from the statue of Antonidas and another located on the other side of Dalaran in The Eventide, to the left of the entrance of A Hero's Welcome. Although they are both near the faction controlled areas, they are available to both the Alliance and the Horde.
  • The well near the Magus Commerce Exchange is an entrance to the Underbelly, when you jump into it you arrive randomly at one of four possible sites in the Underbelly. Jumping down will not give any fall damage.
  • All profession trainers (except Fishing, Cooking and Archaeology) are located in the Magus Commerce Exchange.
  • All mage trainers are located in the Violet Gate.


An early layout concept by Cory Stockton.[21]
  • The Kirin Tor floated the city so that no ground assault by the Scourge could reach them again.[22]
  • Like the World's End Tavern in the Lower City of Shattrath, Dalaran has a portal to Caverns of Time for quick access to southern Kalimdor. This portal is located in the second floor of the Violet Citadel. Also, a player can talk to Zidormi, a NPC standing in front of the portal to also teleport to the Caverns of Time.
  • When night falls, Windle Sparkshine will light most of the lamps in Dalaran, then stand outside the Alliance section of Dalaran, and will sell  [Windle's Lighter] for 50 Silver.
  • The Schools of Arcane Magic achievement is completed in the city.
  • Strangely, in-game there is no "old gate" on the side of the land mass and the other halves of the houses in Alterac Mountains aren't there either.
  • The Kirin Tor with their floating magocracy closely resemble Forgotten Realms' Netheril, one of the ancient human empires of Faerûn. However when their leader Karsus attempted to steal the power of Mystryl, goddess of magic, magic ceased to exist and there remained nothing to hold the cities up.
  • While in Dalaran, you may randomly get Manabonked by Minigob Manabonk.
  • Prior to Patch 4.0.1, the white-quality weapons sold at the Arsenal Absolute were excellent for leveling up weapon skills. However, with the removal of weapon skills, this has become a moot point.
  • Compared to other major cities, Dalaran has very many activities. Examples include /Pet'ing Jones, lighting up the city, hunting books and fishing for treasures.
  • Dalaran is smaller than the other major cities in the game. At the same time, it has a large number of NPC's, doodads, and objects. This accumulates a high amount of players at a small area, along with causing a player's computer to load several city details at once. Back in the day of WOTLK, the result was often a mediocre to large degree of lag when the player was inside the city. The lag experienced within Dalaran was a very common topic within World of Warcraft; some players even dubbed the city "Lagaran" because of it. It was not uncommon for a character in Dalaran to be unable to perform any action at all, use abnormally much time on simple actions such as walking, or be even repeatedly disconnected when attempting to log in if the character is located in the city. The problem was severe enough that Blizzard had to implement the Argent Tournament in Icecrown away from Dalaran, rather than in Crystalsong Forest directly underneath it as originally planned. The amount of lag lessened in Cataclysm with the removal of most city portals, and with most players moving to their faction capitals (Stormwind City and Orgrimmar).
  • The version of Dalaran seen in the patch 5.1 storylines (the Operation: Shieldwall and Dominance Offensive quest chains) is located in its own instance, similar to Plaguelands: The Scarlet Enclave, rather than being a phased version of the main-world Dalaran. It uses the Violet Hold loading screen rather than the Northrend one, and is floating over what looks like a sea. Besides the NPC changes, there is no Violet Hold instance portal in this version, flying is impossible (even at Krasus' Landing), and jumping off the Underbelly pipe kills the player before they reach the water below.
  • In an interview with Jesse Cox, Dave Kosak revealed that Dalaran was planned to be in the air above the Siege of Orgrimmar, but technical limitations meant they had to scrap the idea. It is possible this is related to the limitations which prevented the Argent Tournament from being placed in Crystalsong Forest.[23]
  • The Violet Gardens used to be in Dalaran.

See also


External links

Northrend During the Purge Broken Isles