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Deep Freeze

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For the Pet Battle ability, see [Deep Freeze].
Deep Freeze
Ability mage deepfreeze.png
  • Deep Freeze
  • Level 66 Frost mage ability
  • 35 yd range
  • 2% of base mana
  • 30 sec cooldown
  • Instant cast
  • Stuns the target for 5 sec. Only usable on Frozen targets. Damage caused may interrupt the effect.
Usable by
Class
Properties
Type

Offensive, Utility

School
Cooldown

30 seconds

Other information
Level learned

66

Glyphs
Improvements
Related debuff
Ability mage deepfreeze.png
  • Magic
  • Deep Freeze
  • Stunned and Frozen. This effect will break if the target takes any damage.
  • Duration: 5 seconds

Deep Freeze is a level 66 Frost mage ability. It stuns a target for 4 seconds, and causes the target to be considered Frozen for the duration of its stun, turning it into yet another tool for mages to perform [Shatter] combos with. Deep Freeze can only be used on Frozen targets, although the Frost passive [Fingers of Frost] provides additional opportunities.

Improvements

Tips and tactics

Artwork on the TCG card "Tomb of Ice".

Patches and hotfixes

  • Legion Patch 7.0.3 (2016-07-19): Removed.
  • Hotfix (2016-03-03): "Now stuns other players for 4 seconds (down from 5 seconds)."
  • WoD Patch 6.0.2 (2014-10-14):
    • Deep Freeze is now available only to Frost mages.
    • Deep Freeze can now be broken by damage (same amount as Frost Nova).
  • MoP Patch 5.2.0 (2013-03-05): Now stuns the target for 5 seconds (was 4 seconds).
  • MoP Patch 5.1.0 (2012-11-27): Duration reduced to 4 seconds.
  • MoP Patch 5.0.4 (2012-08-28): Now available to all specializations. No longer does damage to targets immune to stuns.
  • Cataclysm Patch 4.2.0 (2011-06-28): Deep Freeze and [Ring of Frost] will cause diminishing returns on each other, in addition to the spells they normally share diminishing returns with.
  • Cataclysm Patch 4.0.6 (2011-02-08): Damage done has been reduced by 20%.
  • Hotfix (2010-11-23): "The damage from Deep Freeze on stun-immune targets is now properly benefitting from Frostburn, including when increased by Mastery Rating on gear."
  • WotLK Patch 3.3.0 (2009-12-08): This spell now deals a large amount of damage to targets permanently immune to stuns. In addition, when this ability deals damage it will no longer consume two charges of [Fingers of Frost] for those mages with the [Shatter] talent.
Now deals frost damage to permanently stun immune targets, with 1469 to 1741 base damage and a spell power coefficient of approximately 7.5/3.5 or 214.3%.

See also

External links