The subject of this article was removed in patch 7.0.3 but remains in World of Warcraft: Wrath of the Lich King Classic.
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- For the Pet Battle ability, see [Deep Freeze].
Deep Freeze | |
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Properties | |
Class | Mage |
School | Frost |
Cooldown | 30 seconds |
Other information | |
Level learned | 66 |
Improvements | [Fingers of Frost], [Glyph of Deep Freeze] |
Related debuff | |
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Deep Freeze is a level 66 Frost mage ability. It stuns a target for 4 seconds, and causes the target to be considered Frozen for the duration of its stun, turning it into yet another tool for mages to perform [Shatter] combos with. Deep Freeze can only be used on Frozen targets, although the Frost passive [Fingers of Frost] provides additional opportunities.
Improvements[]
- Glyph of Deep Freeze
- Major Glyph
- Your Deep Freeze spell is no longer on the global cooldown, but its duration is reduced by 1 sec.
- Requires Level 25
Tips and tactics[]
- This spell is perhaps best used at the very end of a [Frost Nova] to maximize the opponent's [Shatter]-able and stationary time and minimize the risk of them trinketing the effect right away.
- Can be somewhat reliably used as an interrupt when coupled with [Fingers of Frost]. Note, however that this spell is not off the GCD.
- Subject to diminishing returns in the controlled stun category (such as [Cheap Shot]) and [Frost Nova], [Frostjaw] and [Shattered Barrier] will not diminish the results of Deep Freeze. It also shares diminishing returns with [Ring of Frost].
Patch changes[]
- Patch 7.0.3 (2016-07-19): Removed.
- Hotfix (2016-03-03): Now stuns other players for 4 seconds (down from 5 seconds).
- Patch 6.0.2 (2014-10-14):
- Deep Freeze is now available only to Frost mages.
- Deep Freeze can now be broken by damage (same amount as Frost Nova).
- Patch 5.2.0 (2013-03-05): Now stuns the target for 5 seconds (was 4 seconds).
- Patch 5.1.0 (2012-11-27): Duration reduced to 4 seconds.
- Patch 5.0.4 (2012-08-28): Now available to all specializations. No longer does damage to targets immune to stuns.
- Patch 4.2.0 (2011-06-28): Deep Freeze and [Ring of Frost] will cause diminishing returns on each other, in addition to the spells they normally share diminishing returns with.
- Patch 4.0.6 (2011-02-08): Damage done has been reduced by 20%.
- Hotfix (2010-11-23): The damage from Deep Freeze on stun-immune targets is now properly benefitting from Frostburn, including when increased by Mastery Rating on gear.
- Patch 3.3.0 (2009-12-08): This spell now deals a large amount of damage to targets permanently immune to stuns. In addition, when this ability deals damage it will no longer consume two charges of [Fingers of Frost] for those mages with the [Shatter] talent.
- Now deals frost damage to permanently stun immune targets, with 1469 to 1741 base damage and a spell power coefficient of approximately 7.5/3.5 or 214.3%.
- Now deals frost damage to permanently stun immune targets, with 1469 to 1741 base damage and a spell power coefficient of approximately 7.5/3.5 or 214.3%.
- Patch 3.0.2 (2008-10-14): Added.
See also[]
- Deep Freeze, TCG card
External links[]
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