Draenor (alternate universe)
- For the historical version of Outland, see Draenor.
- "War...it is the lifeblood of this world."
- —Grommash Hellscream in the Warlords of Draenor trailer
Draenor [ˈdɹænɔɹ] is the main setting of the Warlords of Draenor expansion, which takes place thirty-five years ago in a parallel universe that Kairozdormu brought Garrosh to using the Vision of Time. Khadgar describes it as 'the far side of the looking glass'. As a result it's extremely important to note that this Draenor, while almost the same as the one that became Outland, is not exactly the same (see the pertinent section below for further details).
The arrival of Garrosh Hellscream from the main universe and his subsequent meddling with history allowed him to create a technologically advanced Iron Horde under the leadership of Grommash Hellscream. The Iron Horde has constructed their own Dark Portal and connected it with Azeroth in 31 ADP through the same dimensional gateway, which originally connected Azeroth with Outland — the destroyed, main universe version of the world.
- 1 Geographical features
- 2 Background
- 3 Differences between the alternate Draenor and prime Draenor
- 4 Getting there
- 5 Geography
- 6 Dungeons
- 7 Outposts and cities
- 8 Native sapient races
- 9 Resident aliens
- 10 Notes
- 11 Gallery
- 12 Patch changes
- 13 References
The world of Draenor is comprised of at least two (most likely unnamed) continents, and only one of them is known to Azeroth's races. After Draenor's destruction in the prime universe, that continent became Outland, the only known surviving fragment of the Red World. The second continent is located southwest of it and is said to be the homeland of the ogres, as well as the heart of their empire.
Draenor has two moons. The larger moon is bright with reflected light, responsible for the illumination of Shadowmoon Valley, while the smaller appears closer and is far darker. Nowhere is the larger of the two moons more imposing than over Shadowmoon Valley. The name "Pale Lady" is assumed to refer to the larger of the two moons.
- Draenor is a land of magma and metal, stone and steam. City-forges wrap her twin moons in smog, and wheels deform the earth. Vicious saberon, winged arakkoa, spike-skinned gronn, and more unusual creatures rule the edges of the world, feasting on anything they kill.
- Enigmatic draenei refugees have built a coastal foothold into a glimmering state replete with the libraries and worship-halls of their timeless civilization. Meanwhile, the Iron Horde’s slaves labor on engines of war pointed at the draenei and worlds beyond.
- Kingdoms, clans, tribes, men, women, children – all are tense as coiled muscles.
Long ago, the titans visited Draenor and helped shape it, but left early in its development. They left behind Ancient Titan Chests. Draenor was a savage world dominated by fertile plains, lush jungles and volcanic peaks. It was inhabited by several native intelligent races: the arakkoa, an ancient race of bird-like humanoids, the ogres, a powerful race that controled a vast empire, the shamanistic orcs as well as two major forces of nature that shaped this world for centuries, locked in an eternal struggle for dominance: the harbingers of life and nature known as the Primals, and the forces known as the Breakers that leave only destruction and dust in their wake.
Age of Colossals
The Age of Colossals is the name given to a period during Draenor's prehistory when the Breakers and Primals were locked in an eternal struggle for dominance to shape the land.
Age of Order
During the Age of Order, the arakkoan civilization known as the Apexis attained a height of power before abruptly vanishing. Remnants of their technology and culture, such as the Apexis Crystals, can still be found in ruins throughout Draenor.
Arrival of the draenei
Nearly 200 years before the First War, the draenei crashed in the upon this remote world in their naaru vessel, the Genedar. They believed that this world would be an ideal refuge for their millenia-long exodus and named it Draenor, which meant "Exiles' Refuge" in their tongue; since the native orcs did not have a name for the planet, other than "world," they eventually adopted the Draenei term.
The settlers quietly cultivated their society once again and kept their magic hidden, ever wary of being discovered again by the Burning Legion's forces.
In year 31 after the Opening of the Dark Portal in prime universe's timeline, Garrosh Hellscream was sent back in time before the main events of Rise of the Horde by the bronze dragon Kairoz at the behest of Wrathion. The overthrown warchief was tasked to prevent the Blood Curse from coming to pass within this parallel universe in order to create an uncorrupted orcish Horde for Kairoz's own machinations. Garrosh, however had no intention of being a pawn in someone else's plans, and betrayed Kairoz, killed him and stole the fragment of the , which was the catalyst that could bridge both universes, and then departed to exact Kairoz's plan on his own terms and gain. Garrosh then convinced his father of his race's eventual fate, using the Vision of Time to show him the prime universe's events up to the aftermath of the Second War, shared information about some of the modernized Horde technology and how to create it, with himself later smuggling some of it into the parallel universe, thanks to his connections within Blackfuse Company, and then plotted his way to prevent the orcs from entering the Blood Pact, which ultimately succeeded. This was the major turning point of this universe's timeline, where the newly established union of the clans, the Iron Horde began their path to conquest under the leadership of Grommash Hellscream of Warsong Clan, and Garrosh was elected by Grom to be his replacement as a Warlord of the Warsong clan. The orcs then proceeded to build the Dark Portal, using the captive Shadow Council to be its power source, and then connected the gateway with the prime universe's Azeroth in order to invade and conquer it.
Differences between the alternate Draenor and prime Draenor
According to Don Adams, Blizzard's goal with the expansion was to depict Draenor's past. Because of that, the general background presented in the alternate universe is the same as the one of the prime universe.
However, there are two types of differences between both backstories:
- a) Changes triggered by Garrosh's interference.
- b) Pre-existing differences and the changes triggered by them — as the alternate Draenor is not a perfect mirror image of the prime universe. These few are exceptions and not the rule.
Among the differences of the second type we can count:
|Alternate Draenor||Main Draenor|
|Garrosh was not born.||Garrosh Hellscream was born to Golka and Grommash Hellscream.|
|Rulkan is alive. As a consequence of this, the Burning Legion apparently never contacted Ner'zhul but went straight to Gul'dan. Then, the use of fel was only spread among the members of the Shadow Council.||Rulkan died several years prior to the rise of the first Horde. The Burning Legion first contacted Ner'zhul in disguise of Rulkan's spirit, and later Gul'dan who spread the fel among the orc clans, turning majority of orcs (excluding the Mag'har) green.|
|The drinking of Mannoroth's blood happened in year -4.||The drinking happened in year -1.|
|Garad and Ga'nar were still alive at the time of Garrosh's arrival and the formation of the Iron Horde.||Garad and Ga'nar died several years prior to the rise of the Horde.|
|A Garadar in Nagrand was not constructed, indicating the red pox had not struck the orcs.||Garadar in Nagrand was constructed several years prior to the rise of the Horde.|
|The sea surrounding Draenor's main continent is called Barrier Sea.||The sea surrounding Draenor's main continent is called Devouring Sea.|
|Durotan's eyes are blue and Orgrim's are amber-colored.||Durotan's eyes are brown and Orgrim's bright gray.|
|Commander Tharbek is a member of the Warsong clan.||Tharbek belonged to the Blackrock clan.|
|The land that later became known as Blade's Edge Mountains, Gorgrond, was mostly flat.||The land that later became known as Blade's Edge Mountains was already full of stone spikes, hence the name of the region.|
- Telredor, a centuries-old monastery, and the Twin Spires are not present. It is unclear if they existed or if they were destroyed by the invading Iron Horde
- The Dragonmaw clan (as well as some other minor clans) hasn't been introduced in the alternate Draenor. It's unknown whether they did not exist in the world. Alternatively they could have been absorbed into or annihilated by the Iron Horde.
- The Temple of Telhamat is missing from Tanaan Jungle. It is unclear whether it was built before or after the fall of Draenor in the main universe, but it was likely before.
- Alternate Draka had a sister named Lokra. It is yet unconfirmed whether Lokra existed in the main universe, but it is probable considering Durotan's new brothers are confirmed in the main universe.
- Teron'gor and Teron Gorefiend.
Players that will reach level 90 will embark on a journey that will lead them to repel the Iron Horde's invasion entering Azeroth through the Dark Portal, which has turned red because of a time warp that now connects it with the world of Draenor in the alternate past. The prologue quest will be a similar experience to the death knight starting experience. After defeating the invading army, they will travel through the portal and arrive at Tanaan Jungle (located in the same place as what will eventually become Hellfire Peninsula). After the prologue, Alliance will be sent to Shadowmoon Valley, while the Horde will go to the Frostfire Ridge - their own faction territories, with fully-fledged Garrisons (that they need to build first) in Draenor.
- Frostfire Ridge (90-92)
- Shadowmoon Valley (90-92)
- Gorgrond (92-94)
- Talador (94-96)
- Spires of Arak (96-98)
- Nagrand (98-100)
- Tanaan Jungle (100)
- Zangar Sea
- Farahlon (NYI)
- Ashran (100 PvP)
Draenor and Outland comparison
- Hellfire Peninsula - formerly Tanaan Jungle
- Zangarmarsh - formerly Zangar Sea
- Terokkar Forest and Bone Wastes - formerly Talador and northern part of Spires of Arak
- Nagrand - largely untouched; but western Highmaul peninsula destroyed
- Blade's Edge Mountains - merger of the Frostfire Ridge and Gorgrond
- Netherstorm - remnants of Farahlon
- Shadowmoon Valley - transformed into a blackened wasteland
- Ashran - presumed obliterated
- Main article: Instances by continent
- Bloodmaul Slag Mines (90-93)
- Iron Docks (93-95)
- Auchindoun (95-98)
- Skyreach (97-100)
- Grimrail Depot (100)
- The Everbloom (100)
- Shadowmoon Burial Grounds (100)
- Highmaul (100+)
- Blackrock Foundry (100+)
- Hellfire Citadel (100+)
Outposts and cities
Native sapient races
- Draenei refugees from Argus have arrived in Draenor through Oshu'gun and massively settled the planet.
- The naaru have arrived alongside the draenei during the exodus.
- Various demons of the Burning Legion have been summoned by warlocks of the Shadow Council and the Sargerei.
- Surviving members of the Alliance and Horde expeditions moved here after the events of the Assault on the Dark Portal: humans, dwarves, gnomes, night elves, worgen, trolls, tauren, Forsaken, blood elves, goblins and pandaren.
- In the early maps of Warlords of Draenor, there was to be more islands: Farahlon, an unnamed ogre island south of Nagrand and an island off the southwestern coast of Spires of Arak. As of today, all three have been removed from the map, but an unnamed landmass southwest of Draenor's main continent is still visible.
- The unnamed ogre island south of Nagrand might have been related to seafaring ogres claiming the south of the zone, but this plot point was removed during development.
- The large continent southwest of Draenor's main continent was described at BlizzCon 2013 as a "mysterious ogre continent" from which the Gorian Empire originated and where their main seat of power was still located, with their influence having spread to Draenor's main continent over time. High Centurion Tormmok still mentions having campaigned on two continents.
- The rivers of Draenor are filled with moray.
- One of Draenor's oldest stories is the legend of Grumpus. The story tells of a mean-spirited brute that would come in the night, in the dead of winter, and kidnap children that misbehaved. Back at his lair, he would present them with awful toys, and use their tears to spawn his minions. No one quite knows when the legend of Grumpus began in Draenor, but his toys are just the worst.
Draenor orbiting its one sun.
- Patch 6.0.2 (2014-10-14): Added.
- ^ Loreology on Twitter (2014-05-16).
- ^ The Art of World of Warcraft: Warlords of Draenor, pg. 43
- ^ Official Warlords of Draenor site
- ^ Dave Kosak at BlizzCon 2013 - World of Warcraft Panel
- ^ Micky Neilson on Twitter
- ^ Rise of the Horde - "It was over two hundred summers ago that your people came here. We were not as We are now."
- ^ The Comic Volume 4
- ^ Beyond the Dark Portal - "Draenor is name they call world, yes. They proud of selves, they name whole world for selves. They strong . . . before."
- ^ Rise of the Horde - And they had named the world Draenor., or "Exiles' Refuge"
- ^ Rise of the Horde, page 57.
- ^ Don Adams on Twitter (2014-10-27)
- ^ Don Adams on Twitter (2014-11-04)
- ^ Hellscream
- ^ Don Adams on Twitter (2014-11-04)
- ^ Don Adams on Twitter (2014-10-27)
- ^ Official Warlords of Draenor site. Retrieved on 2017-03-26.
- ^ WoW: Warlords of Draenor, the entire Blizzcon WoW panel. (13:23) (2013-11-10). Retrieved on 2017-03-26.
- ^ Mount Journal entry for
- ^ http://reznik.wikia.com/wiki/Draenor