Druid abilities

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Classes Death knight Demon hunter Druid Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Starting a DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Tactics DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class races DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Order Halls DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr

Druid abilities are abilities used by druids. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.

Class

All druids automatically learn the following spells at the specified level, regardless of specialization.

Specializations

Unlike other classes, druids have four specializations available. The four druid specializations are Balance (caster DPS), Feral (melee DPS), Guardian (tanking), and Restoration (healing).

For a summary of the character and strengths of each spec, see Druid specializations.

Talents

Talents become available at level 15, with a new tier unlocked every 15 levels. Only one talent can be chosen from each tier.

Druid talents
Level Choices
15 Balance [Force of Nature] [Warrior of Elune] [Starlord]
Feral [Predator] [Blood Scent] [Lunar Inspiration]
Guardian [Brambles] [Bristling Fur] [Blood Frenzy]
Restoration [Prosperity] [Cenarion Ward] [Abundance]
30 Balance [Renewal] [Displacer Beast] [Wild Charge]
Feral
Guardian [Guttural Roars]
Restoration [Renewal]
45 Balance [Feral Affinity] Guardian Affinity [Restoration Affinity]
Feral Balance Affinity Guardian Affinity [Restoration Affinity]
Guardian Balance Affinity [Feral Affinity] [Restoration Affinity]
Restoration Balance Affinity [Feral Affinity] Guardian Affinity
60 [Mighty Bash] [Mass Entanglement] [Typhoon]
75 Balance [Soul of the Forest] [Incarnation: Chosen of Elune] [Stellar Flare]
Feral [Incarnation: King of the Jungle] [Savage Roar]
Guardian [Incarnation: Guardian of Ursoc] [Galactic Guardian]
Restoration [Incarnation: Tree of Life] [Cultivation]
90 Balance [Shooting Stars] [Astral Communion] [Blessing of the Ancients]
Feral [Sabertooth] [Jagged Wounds] [Elune's Guidance]
Guardian [Earthwarden] [Guardian of Elune] [Survival of the Fittest]
Restoration [Spring Blossoms] [Inner Peace] [Germination]
100 Balance [Fury of Elune] [Stellar Drift] [Nature's Balance]
Feral [Brutal Slash] [Bloodtalons] [Moment of Clarity]
Guardian [Rend and Tear] [Lunar Beam] [Pulverize]
Restoration [Moment of Clarity] [Stonebark] [Flourish]

Glyphs

Glyphs are spell and ability enhancements that add cosmetic effects or minor enhancements, created by scribes. Glyphs are color-coded to the class for which they are meant.

Glyphs can be removed any time outside of combat using  [Vanishing Powder] and can be used from level 25.

See also