Druid abilities

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Starting a DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
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Druid abilities are abilities used by druids. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.

Class

All druids automatically learn the following spells at the specified level, regardless of specialization.

Ability Level
[Moonfire] 3
[Regrowth] 5
[Cat Form] 8
[Dash] 8
[Bear Form] 10
[Growl] 13
[Revive] 14
[Teleport: Moonglade] 14
[Prowl] 16
[Travel Form] 18
[Entangling Roots] 24
[Travel Form] (rank 2) 38
[Rebirth] 42

Specializations

Unlike other classes, druids have four specializations available. The four druid specializations are Balance (caster DPS), Feral (melee DPS), Guardian (tanking), and Restoration (healing).

For a summary of the character and strengths of each spec, see Druid specializations.

Talents

Talents become available at level 15, with a new tier unlocked every 15 levels. Only one talent can be chosen from each tier.

Druid talents
Level Choices
15 Balance [Force of Nature] [Warrior of Elune] [Starlord]
Feral [Predator] [Blood Scent] [Lunar Inspiration]
Guardian [Brambles] [Bristling Fur] [Blood Frenzy]
Restoration [Prosperity] [Cenarion Ward] [Abundance]
30 Balance [Renewal] [Displacer Beast] [Wild Charge]
Feral
Guardian [Guttural Roars]
Restoration [Renewal]
45 Balance [Feral Affinity] [Guardian Affinity] [Restoration Affinity]
Feral [Balance Affinity] [Guardian Affinity] [Restoration Affinity]
Guardian [Balance Affinity] [Feral Affinity] [Restoration Affinity]
Restoration [Balance Affinity] [Feral Affinity] [Guardian Affinity]
60 [Mighty Bash] [Mass Entanglement] [Typhoon]
75 Balance [Soul of the Forest] [Incarnation: Chosen of Elune] [Stellar Flare]
Feral [Incarnation: King of the Jungle] [Savage Roar]
Guardian [Incarnation: Guardian of Ursoc] [Galactic Guardian]
Restoration [Incarnation: Tree of Life] [Cultivation]
90 Balance [Shooting Stars] [Astral Communion] [Blessing of the Ancients]
Feral [Sabertooth] [Jagged Wounds] [Elune's Guidance]
Guardian [Earthwarden] [Guardian of Elune] [Survival of the Fittest]
Restoration [Spring Blossoms] [Inner Peace] [Germination]
100 Balance [Fury of Elune] [Stellar Drift] [Nature's Balance]
Feral [Brutal Slash] [Bloodtalons] [Moment of Clarity]
Guardian [Rend and Tear] [Lunar Beam] [Pulverize]
Restoration [Moment of Clarity] [Stonebark] [Flourish]

Honor talents

Honor talents become available at level 110. Only one honor talent can be chosen from each tier.

They can be swapped out any time outside of combat, in rested areas, or during the beginning of a PvP match. Other situations require the use of  [Tome of the Tranquil Mind].

Balance
Rank Choice Rank Choice Rank Choice
1 [Gladiator's Medallion] 13 [Adaptation] 31 [Relentless]
2 [Train of Thought] 16 [Mind Quickness] 34 [Initiation]
4 [Ironfeather Armor] 19 [Protector of the Grove] 37 [Celestial Guardian]
6 [Crescent Burn] 22 [Celestial Downpour] 40 [Eclipse]
8 [Prickling Thorns] 25 [Dying Stars] 43 [Moonkin Aura]
10 [Cyclone] 28 [Deep Roots] 46 [Faerie Swarm]
Feral
Rank Choice Rank Choice Rank Choice
1 [Gladiator's Medallion] 13 [Adaptation] 31 [Relentless]
2 [Hardiness] 16 [Reinforced Armor] 34 [Sparring]
4 [Shapemender] 19 [Protector of the Grove] 37 [Leader of the Pack]
6 [Pouncing Strikes] 22 [Freedom of the Herd] 40 [Primal Vitality]
8 [King of the Jungle] 25 [Blood Trauma] 43 [Fury Swipes]
10 [Savage Momentum] 28 [Fresh Wound] 46 [Rip and Tear]
Guardian
Rank Choice Rank Choice Rank Choice
1 [Gladiator's Medallion] 13 [Adaptation] 31 [Relentless]
2 [Relentless Assault] 16 [Alpha Challenge] 34 [Softened Blows]
4 [Shapemender] 19 [Hibernating Growth] 37 [Toughness]
6 [Den Mother] 22 [Protector of the Pack] 40 [Demoralizing Roar]
8 [Clan Defender] 25 [Enraged Mangle] 43 [Sharpened Claws]
10 [Charging Bash] 28 [Entangling Claws] 46 [Overrun]
Restoration
Rank Choice Rank Choice Rank Choice
1 [Gladiator's Medallion] 13 [Adaptation] 31 [Relentless]
2 [Defender of the Weak] 16 [Vim and Vigor] 34 [Inner Renewal]
4 [Disentanglement] 19 [Thorns] 37 [Druid of the Claw]
6 [Cyclone] 22 [Encroaching Vines] 40 [Deep Roots]
8 [Fortified Bark] 25 [Nourish] 43 [Revitalize]
10 [Focused Growth] 28 [Early Spring] 46 [Overgrowth]

Glyphs

Glyphs are spell and ability enhancements that add cosmetic effects or minor enhancements, created by scribes. Glyphs are color-coded to the class for which they are meant.

Glyphs can be removed any time outside of combat using  [Vanishing Powder] and can be used from level 25.

See also