- For the faction, see Exodar (faction).
Western Azuremyst Isle
|Sources: World of Warcraft: The Burning Crusade|
The Exodar is the draenei's enchanted capital city located on Azuremyst Isle. It is a dimensional ship satellite structure of the dimensional fortress known as Tempest Keep, and recently crashed on Azeroth. Like other dimensional ships, the Exodar is able to transcend dimensions, and warp time itself. The faction associated with the city, Exodar, is named after the ship itself.
The Exodar's history is a short one, beginning with its departure from Draenor and its short journey through the Twisting Nether to Azeroth.
At some point before the present, the naaru arrived in the realm of Outland with a "dimensional fortress" known as Tempest Keep. The naaru dispersed throughout the ravaged world, leaving the fortress defenseless. Seeing an opportunity to strike, Kael'thas Sunstrider and his many blood elf legions assaulted Tempest Keep and captured it, taking possession of its treasures and kidnapping the sole naaru occupant, M'uru, sending him back to Silvermoon City for the magisters to utilize in their thirst for magic. M'uru later becomes a boss in Sunwell Plateau, transforming into the corrupt Entropius.
Velen, the courageous prophet who had led the draenei people since their exodus from Argus millennia before, had hid with the remainder of his people in the wake of the Legion-instigated orcish onslaught. With the Broken Farseer Nobundo, first of the draenei shaman, at his side, the Prophet personally led a raid on Tempest Keep to wrest control of one of its satellite structures, the Exodar.
It is unknown how the draenei accomplished this, or what happened next, but the draenei took control of the Exodar and used it to escape Outland. The blood elves (and/or the draenei traitor Sironas), discovering what the draenei were planning, sabotaged the dimensional engines of the vessel. When the draenei activated it, the engine malfunctioned and sent the Exodar hurtling out of control through the Twisting Nether until it reached the closest habitable planet, Azeroth. The crippled ship screamed across the skies of Northern Kalimdor, crystals flying everywhere, until it crash-landed on a small island chain off the coast of Darkshore. The survivors took the islands as their new homeland, and set up their new capital in the largest intact portion of the still-smoking ship. The surviving blood elves regrouped and, after scouting the area, summoned reinforcements from Tempest Keep with the Sun Gate.
After the Shattering, The Exodar is nearly repaired. According to Vindicator Romnar, all key systems have been repaired, and they are now just cleaning up and bolstering any areas of apparent weakness. He states they should have The Exodar up and running, and operational within a week, and by the end of the short story Vindicator Maraad announces that it has been fully repaired.
This section concerns content exclusive to Legion.
Contamination of the Azuremyst Isles
The Exodar's crash caused power crystals from the Exodar to break apart from the ship and land on the island, an event the Stillpine furbolg call the "crystal storm." These crystals would then be ingested by the nearby nightstalkers causing them to become infected with corruption. Exarch Menelaous, from Azure Watch, fearing that the infection will spread if left unchecked assigns young adventures to purge the forests of infected cats.
Never seen in Nagrand, the first red elekk calves were born in Azeroth after the Exodar's arrival. Some breeders theorize that the unique coloration is somehow caused by the same radiation which ravaged Bloodmyst Isle.
The long-term effects of the contamination caused by the Exodar are still under observation.
The Exodar contains a large amount of technological wonders (due to its origins lying within Tempest Keep) such as magically enchanted "wires" which transport holy energy throughout the ship to power the various systems — heating and lighting — and fueling the draenei's already considerable powers.
The Exodar is divided into four main areas, a large central hall with three major wings. All the wings are connected with smaller hallways as seen on the map.
- Seat of the Naaru (central hall)
- The Crystal Hall (northern wing)
- The Vault of Lights (western wing)
- Traders' Tier (southern wing)
The draenei and other Alliance players can access the city by using either a spiral ramp that leads to the heart of the Exodar from the main entrance, or another ramp down from the harbor-side entrance that leads into the Vault of Lights.
The harbor side ramp is occasionally used by Horde players that attempt to raid the Exodar.
- Main article: Exodar NPCs
The faction is named Exodar and is led by Prophet Velen, located near the battlemasters in the Vault of Lights. The naaru O'ros can be found on the lowest level of the Seat of the Naaru. Farseer Nobundo, the Broken that accompanied the draenei out of Outland, is also present as a shaman trainer more recently Nobundo has left to assist the Earthen Ring in the mending of the world.
Points of interest
Following points of interest are found in the Exodar:
- The bank, located at the Seat of the Naaru
- An inn, located beyond a small platform along the main entrance spiral
- An Alliance-linked auction house
- Four mailboxes - one by the inn, one by the bank, one by the auction house and one by the flight masters outside the city
Notes and trivia
- are elekk which have been anointed by O'ros, the Naaru who journeyed from Draenor to Azeroth with Velen and his followers.
- The voracious ravagers first arrived on Azeroth aboard the Exodar.
- One of the male draenei jokes is that in the Naaru language, the word "Exodar" means "Defective elekk turd".
- On most realms, the Exodar is the least visited city, now even less so than Darnassus.
- Unlike the other Alliance cities, the Exodar does not have wandering food vendors or heralds. The Exodars herald stands in the Seat of the Naaru and most of its food is sold by the innkeeper. Also, most of the Exodars buildings are accessible by mount.
- The name "Exodar" is likely a modification of the word "Exodus", referencing the draenei's flight from Draenor and their search for a new home, similar to Hebrew Exodus recounted in the Bible.
- A small harbor by the name of Valaar's Berth is located west of the Exodar, close to its rear entrance. From there, a boat goes to Rut'theran Village regularly. It is little utilized because of the portal inside the Exodar that goes directly to Darnassus.
- After patch 2.0.1, but before the Burning Crusade was released, the Exodar and its surrounding areas (including Bloodmyst Isle) were on the world maps, yet not accessible. This was done so no one could access the draenei and blood elf starting areas and Outland without the expansion. Many curious players who boarded the newly implemented night elf ship at Auberdine (later dubbed Elune's Blessing) found themselves disappointingly not in the Azuremyst Isles zone, but teleported to the graveyard outside Auberdine.
- The islands are now accessible to all accounts.
- Some of the major quest lines are only accessible if your character is a draenei.
- In Hearthstone: Heroes of Warcraft, the Exodar card back was rewarded for achieving Rank 20 in Ranked Season 18, which took place during September 2015. The flavor text reads: "The capital city of the draenei is actually a dimensional ship that crash landed on Azeroth after traveling through the Twisting Nether. Despite its wonders and Velen's best efforts, its tourism industry is sluggish due to its remote location (and possibly also the man-eating mutant plants)."
- Patch 4.0.3a (2010-11-23): Flight path moved inside and is now connected to Azure Watch and Rut'theran Village. Portal to Darnassus added.
- ^ The Burning Crusade Townhall/Shamans and Paladins#Stealing the Light
- ^ The Burning Crusade Townhall/Shamans and Paladins#Velen's Vision
- ^ The Story So Far (Burning Crusade)#Flight of the Draenei
- ^ Prophet's Lesson
- ^ Holy Ground: The Exodar
- ^ Mount Journal entry for
- ^ Mount Journal entry for
- ^ Ravager Hatchling