Range[]
1 to NUM_GLYPH_SLOTS
Layout[]
2 3 1 4 5 6
Constants[]
- You may also reference these via constants defined in FrameXML\Constants.lua:
- GLYPH_ID_MINOR_1 = 1;
- GLYPH_ID_MINOR_2 = 3;
- GLYPH_ID_MINOR_3 = 5;
- GLYPH_ID_MAJOR_1 = 2;
- GLYPH_ID_MAJOR_2 = 4;
- GLYPH_ID_MAJOR_3 = 6;