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Range[]

1 to NUM_GLYPH_SLOTS

Layout[]

    2
  3   1
4   5   6

Constants[]

You may also reference these via constants defined in FrameXML\Constants.lua:
GLYPH_ID_MINOR_1 = 1;
GLYPH_ID_MINOR_2 = 3;
GLYPH_ID_MINOR_3 = 5;
GLYPH_ID_MAJOR_1 = 2;
GLYPH_ID_MAJOR_2 = 4;
GLYPH_ID_MAJOR_3 = 6;


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