Gryphon Rider (Warcraft III)

From Wowpedia
Jump to: navigation, search
For lore about gryphon riders, see Gryphon rider.
Gryphon Rider
BTNGryphonRider.png
WC3GryphonRider.gif
Race Wildhammer Dwarf
and Gryphon
Faction Human Alliance
Statistics
Hit points 825 (975*)
Hit point regeneration 0.25
Hit point regeneration rate Always HP/sec.
Unit Classified As: Air
Level 5
Gold 280 Gold
Lumber 70 Lumber
Food 4 Food
Produced at Gryphon Aviary
Build time 45 sec.
Requires Castle
Attacking priority 2
Hotkey G
Collision Size 0.80
Combat
Weapon(s) Stormhammers
Normal attack: 50 (68*) avg

2/5 damage area: 5

Can attack: Normal: Ground, Structure, Debris, Item, Ward

AoE: Ground, Structure, Enemy, Debris

Range 45
Attack type Magic
Cooldown 2.20 sec.
Weapon type Missile (line)
Secondary attack: 50 (68*) avg
Can attack: Air
Range 45
Attack type Magic
Cooldown 2.40 sec.
Weapon type Missile
Armor Type Light
Armor 0 (6*)
Day Sight 160
Night Sight 90
Movement Speed Fast (320)
Turn Rate 0.40
Sound
Sound Set GryphonRider
WC3RoC-logo-small.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.

The daring dwarves of the Wildhammer clan have responded once again to the call and brought the mighty gryphons of the Aerie Peaks to aid the Alliance in its time of need. Armed with their trusty, lightning-powered Stormhammers, the fearless wilddwarves seek to keep the skies of Lordaeron free from enemy forces. The proud gryphons share their riders' implacable resolve and stand as noble symbols of the Alliance's fortitude.[1]

Battle.net description

The wild dwarves of the Aerie Peaks have once again responded to the call and brought their mighty gryphons to aid the besieged Alliance in its time of need. Armed with their trusty, lightning-powered Stormhammers, the hearty dwarves seek to keep the skies of Lordaeron free from enemy forces. The proud gryphons share their riders’ implacable resolve and stand as noble symbols of the Alliance's fortitude.[2]

Information

Gryphon Riders are typically used as supporting units with an army or players create a bunch of them to surprise the enemy as they did in Warcraft II. If the enemy for example has a bunch of Huntresses and no Archers they are in a position to be weak to air units. If you create 2-3 Gryphon Aviaries and create a group of Gryphons you can catch the player without any defenses. The key is to not let the enemy know what you are up to. To do this you can hide the Gryphon Aviaries or at least try to hide the Gryphons until you have a bunch of them.

Gryphons can be useful for hit-and-run attacks on enemy expansions. Take advantage of trees and water to hover over where ground units cannot reach them. If you have to run, run to areas that ground units cannot reach or to the safety of towers.

Don't build a bunch of Gryphons if the enemy has a lot of ranged units waiting for them. If the enemy has a lot of Crypt Fiends it's not wise to use Gryphons against them except in a hit-and-run manner. Gryphon Riders do splash damage.

Spells and abilities

Storm Hammers (Passive)

PASBTNStormHammer.png
Causes Gryphon Riders' hammers to strike through their target at the next opponent, dealing damage to both. Storm Hammers do not work on air units.
Research Cost Researched At Requirements Upgrade Time
125 Gold 225 Lumber Gryphon Aviary Castle 45 sec.

Upgrades

BTNAnimalWarTraining.png
Animal War Training
Increases the maximum hit points of Knights, Dragonhawk Riders, and Gryphon Riders by 150.
Research Cost Researched At Requirements Upgrade Time
125 Gold 175 Lumber Barracks Castle, Lumber Mill, Blacksmith 60 sec.
BTNSteelMelee.png
Iron Forged Swords
Increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
Research Cost Researched At Upgrade Time
100 Gold 50 Lumber Blacksmith 60 sec.
BTNThoriumMelee.png
Steel Forged Swords
Further increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
Research Cost Researched At Requirements Upgrade Time
175 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNArcaniteMelee.png
Mithril Forged Swords
Further increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
Research Cost Researched At Requirements Upgrade Time
250 Gold 300 Lumber Blacksmith Castle 90 sec.
BTNLeatherUpgradeOne.png
Studded Leather Amor
Increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Upgrade Time
100 Gold 100 Lumber Blacksmith 60 sec.
BTNLeatherUpgradeTwo.png
Reinforced Leather Armor
Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Requirements Upgrade Time
150 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNLeatherUpgradeThree.png
Dragonhide Leather Armor
Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Requirements Upgrade Time
200 Gold 250 Lumber Blacksmith Castle 90 sec.

Patch changes

Patch 1.01 (07/03/2002)
  • Hit points increased to 750 from 650.
  • Cooldown vs ground units lowered to 2.20 from 2.40.
Patch 1.10 (07/01/2003)

Frozen Throne

  • Attack type changed to Magic from Piercing.
  • Gryphon Aviaries now require a Keep instead of a Castle.
However, Gryphon Riders now require a Castle to access.
Patch 1.12 (07/30/2003)

Frozen Throne

  • Animal War Training upgrade cost has been reduced to 125/175 from 150/250.

World Editor description

Powerful flying creature, mounted by a Dwarven hammer-thrower. Can learn Animal War Training, and the Storm Hammers ability.

See also

References