Halls of Origination

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Halls of Origination
HoO
Halls of Origination loading screen.jpg
Location
Race(s)
End boss
Instance info
Type

Dungeon

Advised level

85

Minimum level

84

Minimum average
item level

305 (normal)
329 (heroic)

Player limit

5

Bosses

Temple Guardian Anhuur
Earthrager Ptah
Anraphet
Isiset
Ammunae
Setesh
Rajh

(lore)
(lore)
(lore)
(lore)
(lore)
(lore)
(lore)

Loot

The Halls of Origination in Uldum is a level-85 five-player dungeon available in World of Warcraft: Cataclysm, featuring an unparalleled journey through the timeless titan construction and seven unique boss fights. Hidden deep within its halls lies an ancient treasure that, if placed in the wrong hands, could endanger all life on Azeroth. Should players survive the perils of Uldum, they will be called to help Brann Bronzebeard unlock the mysteries within these treacherous titan halls and protect the titans' ancient secrets.

A non-linear dungeon, the Halls' entrance can be found at [72, 52] of eastern Uldum inside the large pyramid.

Outside the pyramid are four massive statues, placed as if acting like sentries for the Halls of Origination and the grounds in front of it. They represent the four titanic watchers inside the dungeon at The Four Seats: from the left to right, Rajh, Ammunae, Setesh and Isiset.

Background

Until recently, little has been known of Uldum's Halls of Origination - save that they were constructed by the ancient and godlike titans, the beings responsible for many of Azeroth's races. Recent findings from Alliance and Horde explorers, however, suggest that the halls are among the most important titan creations in the world. The sand-filled pyramid is an archaeologist's delight, filled with relics of an earlier age and the fearsome automated defenses that protect them. But a greater treasure is rumored to lie hidden deep within the halls - a secret that could endanger all life on Azeroth. The armies threatening Uldum know of this secret, and they hope to use it as a weapon. Finding, entering and protecting the Halls of Origination is no longer a matter of academic interest.[1]

Dungeon Journal

Constructed by the great titans, the Halls of Origination are filled with ancient relics and the fearsome guardians that protect them. Rumors abound that the complex also contains a devastating weapon capable of reordering all life on Azeroth. Deathwing has moved to obtain this terrifying device through his agent, Al'Akir the Windlord. Thus far the facility's communication systems have been fully corrupted, but the weapon inside continues to elude Deathwing's grasp.

Progression

Halls of Origination at the sunset.

Entering the Halls

You will immediately learn the gravity of your situation in the Maker's Overlook when stumbling over the bodies of those who have entered the Halls of Origination before you, seeking power... and failing. Those who survive beyond the entrance of these ancient corridors will be greeted by Brann Bronzebeard just outside the dungeon's transport system to the upper reaches. It will require more than the guidance of Brann to advance upward, however, as the secrets of these halls must first be unlocked.

Chamber of Prophecy

The column-strewn Chamber of Prophecy is truly a testament of time. In a room adorned with the relics of an ancient culture, two arks await investigation, protected by ever-faithful servants. Those who meddle with the titan relics must answer to Temple Guardian Anhuur, the overseer of this chamber and a master of holy magic and devastating hymns.

Tomb of the Earthrager

Across from the Chamber of Prophecy and just outside the dungeon's walls lies the Tomb of the Earthrager, entrenched within a pyramid sun-scorched and bombarded with sandstorms. Littered with the bones of the long deceased, the tomb waits to collect more unprepared victims. It is, after all, the resting place of Earthrager Ptah. Those who disturb his tomb disrupt an eerily quiet place before Ptah shakes the ground beneath you in a Tumultuous Earthstorm, bringing to life the weathered bones of the deceased and unearthing vile Scarabs.

The Vault of Lights

With walls weighted by priceless titan artifacts, the Vault of Lights will serve as a chamber of punishment for your intrusion. Anraphet, a haunting statue of titan composition, awakens to serve his fellow keepers and eradicate all mortals who enter. Make no mistake: his long slumber will not prevent him from showing absolute wrath.

Seats of the Keepers

Survivors of the halls' depths will gain access to the upper reaches. With help from Brann Bronzebeard, you must uncover the mysteries of Uldum. Your journey will lead you to areas of ultimate consequence: the Seats of Magic, Life, Chaos, and Radiance. Here you will be confronted by the construct of magic Isiset, construct of life Ammunae, construct of chaos Setesh, and construct of radiance Rajh. You will be tested by these constructs of Uldum, who will not easily give up their thrones or the secrets of the titans.

Only by exploring Uldum's Halls of Origination in World of Warcraft: Cataclysm will you have a chance to uncover their dangerous powers, and perhaps even the mysteries behind the origins of life on Azeroth.[2]

Geography

The entrance to the Halls, as seen in Chronicle Volume 1.

The Halls of Origination are located in Uldum, north of Vortex Pinnacle. The entrance to the pyramid is on the eastern side. It's likely that you'll discover this dungeon on your map while questing since it's smack in the middle of early Harrison Jones quests. There is a third floor not on the map visited during N [83D] Doing it the Hard Way.

Map

Subregions

Chamber of Prophecy  · Maker's Overlook  · Maker's Rise  · Seat of Chaos  · Seat of Life  · Seat of Magic  · Seat of Radiance  · The Vault of Lights  · Tomb of the Earthrager

Dungeon denizens

Encounters

Bosses Monsters
The Maker's Overlook
Chamber of Prophecy
The Maker's Rise
Tomb of the Earthrager
The Vault of Lights
Seat of Destruction
Seat of Life
Seat of Magic
Seat of Radiance

Loot

Boss Item Type
Normal Heroic
Temple Guardian Anhuur  [Darkhowl Amulet]  [Darkhowl Amulet] Tank necklace
 [Awakening Footfalls]  [Awakening Footfalls] Caster leather boots
 [Poison Fang Bracers]  [Poison Fang Bracers] Agility leather bracers
 [Belt of Petrified Tears]  [Belt of Petrified Tears] Spirit mail belt
 [Anhuur's Hymnal]  [Anhuur's Hymnal] DPS caster trinket
Earthrager Ptah  [Bulwark of the Primordial Mound]  [Bulwark of the Primordial Mound] Tank shield
 [Mouth of the Earth]  [Mouth of the Earth] Agility necklace
 [Underworld Cord]  [Underworld Cord] Spirit leather belt
 [Breastplate of the Risen Land]  [Breastplate of the Risen Land] DPS plate chest
 [Soul Releaser]  [Soul Releaser] Spirit staff
Anraphet  [Mantle of Soft Shadows]  [Mantle of Soft Shadows] Spirit leather shoulders
 [Boots of Crumbling Ruin]  [Boots of Crumbling Ruin] Agility mail boots
 [Anraphet's Regalia]  [Anraphet's Regalia] Spirit cloth chest
 [Alpha Bracers]  [Alpha Bracers] Strength plate bracers
 [Omega Breastplate]  [Omega Breastplate] Spirit plate chest
Setesh  [Helm of the Typhonic Beast]  [Helm of the Typhonic Beast] DPS cloth helm
 [Hieroglyphic Vest]  [Hieroglyphic Vest] Agility leather chest
 [Chaotic Wrappings]  [Chaotic Wrappings] Spirit mail leggings
 [Scepter of Power]  [Scepter of Power] Spirit main-hand mace
 [Helm of Setesh]  [Helm of Setesh] Tank plate helm
Ammunae  [Seedling Pod]  [Seedling Pod] Strength necklace
 [Robes of Rampant Growth]  [Robes of Rampant Growth] Caster cloth chest
 [Bloodpetal Mantle]  [Bloodpetal Mantle] Agility mail shoulders
 [Band of Life Energy]  [Band of Life Energy] Spirit ring
Isiset  [Legwraps of Astral Rain]  [Legwraps of Astral Rain] Caster cloth leggings
 [Armguards of Unearthly Light]  [Armguards of Unearthly Light] Tank plate bracers
 [Nova Band]  [Nova Band] Strength DPS ring
 [Ring of Blinding Stars]  [Ring of Blinding Stars] Agility ring
 [Blood of Isiset]  [Blood of Isiset] Healing trinket
Rajh  [Solar Wind Cloak]  [Solar Wind Cloak] Spirit cloak
 [Hekatic Slippers]  [Hekatic Slippers] Spirit cloth boots
 [Red Beam Cord]  [Red Beam Cord] Agility leather belt
 [Blade of the Burning Sun]  [Blade of the Burning Sun] Caster main-hand sword
 [Sun Strike]  [Sun Strike] Strength one-hand sword
 [Fingers of Light]  [Fingers of Light] Tank plate gloves
 [Legguards of Noon]  [Legguards of Noon] Spirit plate leggings
 [Band of Rays]  [Band of Rays] DPS caster ring
 [Left Eye of Rajh]  [Left Eye of Rajh] Agility trinket
 [Right Eye of Rajh]  [Right Eye of Rajh] Strength trinket
Trash mobs  [Book of Origination] Caster off-hand
 [Charm of the Muse] Caster DPS necklace
 [Temple Band] Tank ring

Related achievements

Quests

  1. N [83D] The Heart of the Matter
  2. N [83D] Penetrating Their Defenses
  3. N [83D] Doing it the Hard Way

Trivia

The bosses are based off the Egyptian mythology pantheon: Earthrager Ptah (Ptah), Isiset (Isis) (ironically, "Isiset" is a combination of Isis and Set, the latter was responsible for the murder of the former's husband, Osiris), Setesh (Set), Rajh (Ra), Anraphet (Anubis) and Ammunae (Amun).

Videos

Gallery

References

External links