Halls of Valor
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- For the location and class hall, see Skyhold.
|Halls of Valor|
100 - 110
The Halls of Valor (sometimes referred to by the vrykul as Valhallas) are located high up in the clouds above Stormheim. This is where the greatest warriors of the vrykul are called to serve Keeper as their eternal reward for being the worthiest. As you are seeking out the Pillar of Creation in Stormheim, you are contending with the Legion cooperating leader of the Vrykul, the . As you race against him through the zone, both of your paths lead you to this dungeon, which is the location of the Pillar. You must prove yourself worthy in battle so that you can claim it. We also learn more about the origin of the val'kyr here. These aren't the undead val'kyr from Northrend, but the pure warrior of the Light. Its polar opposite is Helheim. The Skyhold is a section of the Halls, which are entered through the Gates of Valor.
After the proto-dragons defeated , the keepers saw them worthy to be the protectors of Azeroth and wished to call upon the mighty titans to bless them for that purpose. However, Odyn, Prime Designate and ruler of the keepers, resented this idea. He did not trust the proto-dragons and so he sought to create his own elite army, one of steadfast and valiant stature. He saw the vrykul, children of the titan-forged, to be the most desirable candidate for his army. However, the other keepers did not concur with Odyn's aspirations and attempted to dissuade him from his plan. Odyn was unyielding to their request and continued with his scheme.
Within the halls of Ulduar, Odyn secured one of the sections to be the headquarters for his new army. He summoned the titan-forged sorceress and friend and with her power, she ripped the division of Ulduar and stationed it in the misty heavens above Azeroth. This would be known as the Halls of Valor, home of the mighty Valarjar.
In the clouds high above Stormheim, the titanic keeper Odyn has called the greatest vrykul warriors on Azeroth to be his Valarjar. Amidst feasting halls and hunting grounds, these ascended vrykul test themselves and prepare for the great war that is to come. Adventurers must pass through these halls and prove their worth if they hope to stand before Odyn and claim the Aegis of Aggramar.
- The art and feel of the dungeon is heavily inspired by Valhalla.
- Patch 7.0.3 (2016-07-19): Added.