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For the digital card game, see Hearthstone: Heroes of Warcraft.
  • Hearthstone
  • Binds when picked up
  • Unique
  • Use: Returns you to <home location>. Speak to an Innkeeper in a different place to change your home location.
A hearthstone in the TCG.

A hearthstone is an enchanted stone that can teleport the wielder to the location it is bound to, such as an inn. All characters receive a Hearthstone upon creation that returns them to their starting area. Asking an innkeeper to “make this inn your home” will set that as your new home location. Should the player destroy their hearthstone, they can recreate one by simply speaking to an innkeeper.


Hearthstones are very rare objects. King Varian believed them to be only a legend, calling them "things heard only in stories concerning magi... or elves." A hearthstone owned by the night elf ambassador to Stormwind was coveted by Tyrande Whisperwind, Broll Bearmantle, and Thura. They intended to use it to return to Darnassus when Stormwind was attacked by the Emerald Nightmare. In the end, the group was ambushed and only Broll made it back.[1]

Jaina Proudmoore gave Anduin Wrynn a hearthstone she had arranged to be created for him, bound to Jaina's tower in Theramore so that he could get away whenever his father was in one of his "Lo'Gosh moods". Jaina stated that such an object was rather rare. She explained that it would bring Anduin straight to her hearth, and that the rune on the stone means "home". They also have runes that refer to the location they are set to - in this case, Jaina's name. Anduin assumed that it was purely magical, which Jaina confirmed. As it was apparently bound to her, she instructed him to hold it tightly in his hand and focus, to "take the stone into himself" and make it his. As she placed her hand over his, a faint blue light lined both their hands. Anduin concentrated, and Jaina could feel the binding of the stone shift from her to him.[2] Anduin would eventually use the hearthstone to escape Ironforge when it fell under the control of the Dark Iron clan.[3]

Both the Alliance and Horde have lent hearthstones to heroes to allow speedy relocation to areas in need of help.[4][5] Such an adventurer found in Tanaan Jungle wrote in his journal out how he planned to kill ravagers and stockpile their hides before hearthing back to Ashran.[6]

The paladin Gidwin Goldbraids lended an adventurer [his hearthstone] so that they could return to Light's Hope Chapel.[7]  [Vol'jin's Hearthstone] was bound to The Den in Durotar. After barely surviving Garrosh Hellscream's assassination attempt, Vol'jin gave the hearthstone to an adventurer so that they could go seek Thrall for help.

According to legend, Bryher Stonekeeper ran a prosperous tavern near Loch Modan. His daughter, Keelin, traveled far from home, eventually developing the kind of reputation that embarrassed her father. Bryher made a deal with a gnome warlock to keep his daughter close to home. The warlock turned Keelin into a hearthstone, so that she would always return to the inn. The small stone found through archeology resembled a hearthstone. It was warm to the touch and made very faint giggling noises at inopportune moments, which may confirm the story.[8]

The  [Hearthsteed], a mount rumored to be chiseled from the same rare mineral as hearthstone themselves, bears a striking resemblance to every adventurer's most useful item. A construct of exquisite craftsmanship awash in a mystical blue glow, its rocky exterior just barely manages to contain the power that lurks within.[9]

In World of Warcraft

  • It is unique so you can only have one.
  • The target inn destination of a hearthstone can be changed by binding to a different inn, by talking to an innkeeper and choosing "Make this inn your home."
  • After use, the hearthstone has a 30 minute cooldown time. This cooldown continues even if the player logs off.
  • The guild perk [Hasty Hearth] reduces the cooldown on your hearthstone to 15 minutes.
    • With the removal of guild perks, this effect applies to members of any guilds, regardless of the guild's level.
  • You can destroy the Hearthstone if you so desire. To get a new one, speak with any innkeeper and set the bind point.
  • Using a hearthstone takes 10 seconds to activate (effectively a 10 second Casting Time spell).
  • The Hearthstone can be used during combat; however, the casting will be interrupted if the user takes any hits.
  • The Hearthstone is initially bound to the starting zone of the player. To be exact, the very spot that your character was initially created. There is no way to set your hearthstone back to this location if you change it.
  • Five items in the world have the same ability as the Hearthstone:  [The Innkeeper's Daughter] (rare Dwarven archaeology find),  [Ruby Slippers] (found on a boss in Karazhan),  [Ethereal Portal] (TCG item), and  [Dark Portal] (TCG item),  [Tome of Town Portal] (20th Diablo Anniversary event). Each shares their cooldown and home location with the original Hearthstone.
  • Scribes can make and use stacks of [Scroll of Recall] of various levels. They have a 20 minute cooldown, and the scroll is consumed on use.
  • The Shaman's spell [Astral Recall] reproduces the ability as well, but has the cooldown reduced from 30 to 15 minutes.
  • Due to their ability to teleport to capital cities, mages can be much more flexible with where they set their home to than other classes. Many set their home at Argent Tournament so they can help summon others to Ulduar or Crusaders' Coliseum, as well to complete the Tournament Daily Quests; Wyrmrest Temple is used for general accessibility in all Northrend, Naxxramas or Obsidian Sanctum; some set it elsewhere, maybe in Azeroth, like Booty Bay to complete the Stranglethorn Fishing Extravaganza faster, or Light's Hope Chapel if they're grinding for the Baron's mount.
  • While low-level players may not reach it conventionally, it is possible to be ported by a mage directly to the Vale of Eternal Blossoms and then set one's hearthstone to an innkeeper in the faction hub there. This is occasionally done for alts for accessibility to cities far away from each other, particularly the Exodar. However, it makes some travel longer due to the lack of immediate flight points past the large city itself.
  • Hearthing can be done while seated and while laying down.
  • Unlike non-hero classes, Death Knights do not start with a Hearthstone, but rather a  [Scourgestone] that acts very similarly, returning them to Acherus: The Ebon Hold. They can acquire a Hearthstone by talking to any innkeeper after completing the introductory quest chain.
  • In Patch 5.2, adventurers are provided with a  [Kirin Tor Beacon] or a  [Sunreaver Beacon] upon completion of B [90] The Storm Gathers after reaching the Isle of Thunder. These beacons function as "hearthstones" on the Isle of Thunder, and will return adventurers to their faction's base on the isle. The use of a beacon will not trigger the Hearthstone's cooldown.
  • Warlords of Draenor introduced the  [Garrison Hearthstone], a special hearthstone working separately from the normal one but restricted to taking the player to his or her Garrison.
    • With Legion a similar  [Dalaran Hearthstone] is given to the player, which will return them to Dalaran. It is however still possible to set the regular hearthstone to one of the inns in the city.

Recommended home locations

Casting Hearthstone

Dalaran was once the best home location for all level players because it had portals leading to every capital on Azeroth as well as Shattrath City, but these were removed with the release of Cataclysm. With Mists of Pandaria, the Shrine of Seven Stars (Alliance) and Shrine of Two Moons (Horde) have taken this role, with portals to all of those locations, as well as Dalaran. In Legion a new version of Dalaran was added above the Broken Isles with capital city portals as well as portals to Shrine of Seven Stars/Shrine of Two Moons, Shattrath, Wyrmrest Temple, Karazhan, Dalaran Crater and Caverns of Time. Dalaran can however easily be reached with its own designated Hearthstone given the player is the appropriate level.

Otherwise, the home is usually set to a convenient location bearing in mind the zones in which the player will be questing and the instances they might be going to. They will likely look like the following:

For the Alliance

For the Horde

In other Blizzard games

The digital card game Hearthstone: Heroes of Warcraft is named after the famous stone. The game itself takes place in an inn and is narrated by the innkeeper who welcomes back returning players upon logging in. The trademark Hearthstone swirl also serves as the game's logo.

Hearthstones can also be found in the team brawler Heroes of the Storm, where it serves a similar purpose to that in World of Warcraft, to teleport the player back to the Hall of Storms.

Notes and trivia

Hearthstone plushie
  • During the World of Warcraft alpha, their functionally was made available by a spell called "Word of Recall".[10]
  • A Hearthstone plushie was available at the 2014 San Diego Comic Con.[11]
  • The release of Hearthstone: Heroes of Warcraft has seen the creation of an extensive range of both official and third-party merchandise featuring Hearthstones or the Hearthstone design, including plushies, t-shirts, mugs and phone cases.

Ghetto hearthing

Removed from game The subject of this section has been removed from World of Warcraft in patch 3.1.0.

Ghetto hearthing was a way of teleporting to your hearthstone point while your hearthstone was on cooldown. This trick involved creating a group for an easily accessible instance (such as the Stockade), zoning in, then passing the group lead to the other person and leaving the group, thus forcing the system to teleport you to your hearthstone point.

As of patch 3.1.0, ghetto hearthing has been removed from the game. Instead of returning to the home location, the character will be transported to the nearest graveyard. The cooldown of a hearthstone was also lowered to 30 minutes.[12]

Patch changes

  • WotLK Patch 3.1.0 (2009-04-14): The cooldown will be reduced to 30 minutes. 'Ghetto hearthing' will bring you to the nearest graveyard, instead of your home location.[12]
  • TBC Patch 2.3.0 (2007-11-13): The mouse pointer changes when hovering it over an innkeeper NPC that can bind:
Pointer hearth on 32x32.png interact with innkeeper Pointer hearth off 32x32.png innkeeper out of range

See also


External links