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For the passive bonuses to secondary stats, see Secondary stat attunement.

Instance attunement refers to the process of gaining permanent access to an instance. The term comes from one of the first of such quests created: N [30D] Attunement to the Core. Many of the endgame instances originally required you to complete a quest or obtain a certain item to enter. This strategy has largely been phased out, although some instances (particularly select mythic dungeons) still require attunement.

Dungeons[]

Battle for Azeroth[]

Removed from game The subject of this section was removed from World of Warcraft in patch 8.1.0.

Continuing with Legion's theme, Battle for Azeroth introduced two Mythic difficulty only dungeons that require personal attunements to access. The attunement requirements are different per faction. Patch 8.1.0 introduced Heroic modes for these dungeons that do not require an attunement to access. The attunements were removed in a hotfix shortly after the release of patch 8.1.0.

Legion[]

Removed from game The subject of this section was removed from World of Warcraft in patch 7.3.0.

The Legion expansion returned the concept of personal attunements to three Mythic-only dungeons in the form of lengthy quest-chains. Patch 7.2.0 introduced Heroic modes for these dungeons that do not require an attunement to access. These attunements were removed in patch 7.3.0.

Heroic mode keys[]

Removed from game The subject of this section was removed from World of Warcraft in patch 4.2.0.

Previously, to enter the heroic mode version of an Outland instance you must have earned honored reputation status with a specific faction related to that instance. Once honored status is obtained, the keys can simply be purchased from that faction's quartermaster. The currently available instances and their respective factions are listed below. Please note that all party members must have a key to enter the instance in heroic mode.

Hellfire Citadel Alliance Honor Hold
Horde Thrallmar
Coilfang Reservoir Cenarion Expedition
Auchindoun Lower City
Tempest Keep Sha'tar
Caverns of Time Keepers of Time
Magister's Terrace Players must complete the quest chain that starts from Exarch Larethor on the Isle of Quel'Danas and require killing the final boss on Normal difficulty.

Other dungeon keys[]

Removed from game The subject of this section has been removed from World of Warcraft.
Blackrock Depths Inv misc key 08 [Shadowforge Key]
Dire Maul Inv misc key 10 [Crescent Key]
Gnomeregan Inv misc key 06 [Workshop Key]
Maraudon Inv staff 16 [Scepter of Celebras]
Original Scarlet Monastery instances Inv misc key 01 [The Scarlet Key]
Scholomance Inv misc key 11 [Skeleton Key]
Stratholme Inv misc key 13 [Key to the City]
Upper Blackrock Spire Inv jewelry ring 01 [Seal of Ascension]
Wrath-Logo-SmallViolet Hold Inv misc key 02 [The Violet Hold Key]
Zul'Farrak Inv hammer 19 [Mallet of Zul'Farrak]

Raids[]

Removed from game The subject of this section has been removed from World of Warcraft.

There are presently no raid instances that require an attunement in World of Warcraft. However, many former raids previously required an attunement to enter.

Except for Karazhan and the Eye of Eternity, all raid members originally needed to become attuned to enter the following raid instances. Both Molten Core and previously Blackwing Lair provide attunement quests that allow the player to quickly travel to the raid entrance, but these are not required to enter the instances themselves.

Boss attunements[]

Certain raid and dungeon bosses could also be unlocked through certain player actions. For example, the last two bosses of Molten Core would only be accessible if at least seven raiders achieved revered reputation with the Hydraxian Waterlords, obtained a specific item from the Waterlords, and brought it with them to the raid. As future expansions are released, prior-expansion bosses are generally unlocked by default and are accessible regardless of party makeup.

April Fool's[]

For April Fool's 2007, Blizzard released a joke attunement page listing all of the impossible tasks that needed to be accomplished in order to enter the Black Temple.[1] This was a reference to a popular chart at the time listing all of the attunement requirements for The Burning Crusade and how they funneled into attuning to Mount Hyjal, making it appear that simply attuning to the raid was a monumental task made up of every attunement in the expansion.

Patch changes[]

  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Removed the attunement requirements for Blackwing Lair and Molten Core.
  • Cataclysm Patch 4.2.0 (2011-06-28): Removed the Keyring and most remaining keys, including Heroic mode keys. All Heroic Burning Crusade dungeons and the entrance to Karazhan can now be accessed without a key. Eye of Eternity no longer requires the Key to the Focusing Iris to start the Malygos encounter.
  • Cataclysm Patch 4.0.3a (2010-11-23): Removed the key requirements and any associated questlines for them for all classic dungeons.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20):
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Removed the attunement requirement for Onyxia's Lair.
  • Bc icon Patch 2.4.0 (2008-03-25): Removed the attunement requirements for Battle for Mount Hyjal, Black Temple, and Karazhan (Inv misc key 07 [The Master's Key] is still required to unlock the entrance gate for Karazhan).
  • Bc icon Patch 2.3.0 (2007-11-13): The Requirement for Heroic Keys has been lowered to Honored.
  • Bc icon Hotfix (2007-06-19): After a lot of thought and deliberation, we’ve decided to remove the attunement requirements to enter Serpentshrine Cavern and Tempest Keep: The Eye. While many of our attunements in the Burning Crusade have been good progression checks, a few of the attunements have turned out to cause unnecessary stress on guilds either doing the content or attempting to do the content. With Black Temple and Battle for Mount Hyjal thriving, we want to encourage (rather than prevent) new guilds and raid groups to attempt Serpentshrine and TK. We are going to leave the current attunement quests in the game so that players can still engage in the challenge and the lore of those quests should they choose to. At a later point, we are considering adding a final reward step to those quests as well (that way those who have already completed them would not miss out on a *new* reward).

References[]

 
  1. ^ Black Temple Attunement Is Serious Business. Archived from the original on 2007-04-06. Retrieved on 2007-07-10.
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