Lich (Warcraft III)

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Lich
BTNLichVersion2.png
Lichii.gif
Race Lich
Faction Undead
Statistics
Hit points 475 (925*)
Hit point regeneration Always
Hit point regeneration rate 0.75 (1.65*) +2.00 on Blight HP/sec.
Mana 300 (750*)
Mana Regeneration rate 1.01 (2.54*) Mana/sec.
Gold 425 Gold
Lumber 100 Lumber
Food 5 Food
Produced at Altar of Darkness
Build time 55 sec.
Hotkey L
Combat
Normal attack: 25 (55*) avg
Can attack: Air, Ground, Structure, Debris, Item, War
Range 60
Cooldown 1.62 (1.44*) sec.
Weapon type Missile
Armor Type Hero
Armor 2 (5*)
Day Sight 180
Night Sight 80
Movement Speed Average (270)
Sound
Sound Set HeroLich
Hero Parameters
Primary Attribute Intelligence
Strength Infocard-heroattributes-str.png15 (+2/level)
Agility Infocard-heroattributes-agi.png 14 (+1/level)
Intelligence Infocard-heroattributes-int.png 20 (+3.4/level)
WC3RoC-logo-small.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.

During his mortal life as the Warchief of the Orcish Horde of Draenor; Ner'zhul commanded a number of Orcish Warlocks and spell-wielding death knights. Yet, when these wicked sorcerers were captured by Kil'jaeden and the Legion after the destruction of Draenor, they were transformed into twisted aberrations of their former selves. These Liches possessed tremendous magical powers, yet their immortal, undead bodies were bound to the iron will of Ner'zhul. Since the Liches showed unswerving loyalty to their master, Ner'zhul granted them control over the furious elements of the cold north. Now, Liches wield frost magic along with their own considerable necromantic spells.

Statistics

Level Attack (Ground/Air) Armor Strength Agility Intelligence Hit Points Mana
1 22-28 [25 avg] 2 15 14 20 475 300
2 25-31 [28 avg] 3 17 15 23 525 345
3 28-34 [31 avg] 3 19 16 26 575 390
4 32-38 [35 avg] 3 21 17 29 625 450
5 35-41 [38 avg] 3 23 18 33 675 495
6 39-45 [42 avg] 4 25 19 37 725 555
7 42-48 [45 avg] 4 27 20 40 775 600
8 44-51 [47 avg] 4 29 21 43 825 645
9 49-55 [52 avg] 5 31 22 47 875 705
10 52-58 [55 avg] 5 33 23 50 925 750

Hero names

Ordin Frostbane, Ras Splinterspine, Morbent Fell, Rage Winterchill, Araj the Summoner, Kali'naj Dethknell, Rak Coldskull, Din Frostfire, Calis Wraithson, Venim Iceblade, Naze the Eternal, Ras Frostwhisper, Coldreaver, Cho'Nammoth, Kryptikk Soulslayer, Alandil Lieng.

Information

The Lich is the least used Undead Hero, partly because it is difficult for beginners to use him properly. The Lich is a great first or second Hero mainly for his Frost Nova ability. Frost Nova is one of the uber abilities in the game, especially when combined with the Archmage's Brilliance Aura, Mana Potions, or Dark Ritual. Frost Armor can be useful on allied Heroes, Abominations, or Frost Wyrms. Dark Ritual is rarely used but is very powerful in a skilled player's hands. Dark Ritual works very well with Necromancers because the Lich can sacrifice Skeleton Warriors. Death and Decay can be used to attack tightly packed enemy buildings or towers.

The Lich is a very fragile caster like the Human Archmage. He can easily and quickly be killed. You can attempt to counter that by casting Frost Armor on him or healing him with Death Coil. The most common way to protect him is to do a lot of running away and never get close to enemy ranged or melee units whenever possible.

Lich Counters

It's usually not difficult to kill the Lich with Hero Killers or by surrounding with melee units or focused fire with ranged units.

Spells and sbilities

Frost Nova

BTNGlacier.png
Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement by 50% and attack by 25%.
Cooldown Mana Cost Range Area of Effect Allowed Targets
8 sec. 125 80 20 Air, Ground, Enemy
Level Duration Effect Hero Level Req
1 4 (2) 100 target damage, 50 nova damage 1
2 6 (3) 100 target damage, 100 nova damage 3
3 8 (4) 100 target damage, 150 nova damage 5

People pick the Lich just for the Frost Nova ability. It is a very powerful ability that is up there with Chain Lightning. Frost Nova can take a chunk out of enemy units and destroy low hit point units such as ranged units and spell casters. The second benefit of Frost Nova is that it slows enemy units so it's great to use when they are trying to run away.

Use Mana Potions to cast Frost Nova more often. Use Dark Ritual so you can get more Mana to cast Frost Nova.

Frost Armor (Autocast)

BTNFrostArmorOff.png
Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it
The slow is 50% movement and 25% attack.
Duration Cooldown Mana Cost Range Allowed Targets
45 sec. 2 sec. 40 80 Air, Ground, Friend, Self
Level Effect Hero Level Req
1 Adds 3 armor, 5 seconds of cold 1
2 Adds 5 armor, 5 seconds of cold 3
3 Adds 7 armor, 5 seconds of cold 5

Frost Armor is useful for protecting allied Heroes and the Lich Itself. You can also cast Frost Armor on powerful units such as Abominations, Frost Wyrms, Knights, Tauren, and Bears to allow them to last longer. The slow ability is also useful because enemy units attacking a unit with Frost Armor will be slowed for 5 seconds.

Frost Armor only slows units that attack the unit with a Melee attack.

Frost reduces movement by 50% and attack speed by 25%.

Dark Ritual

BTNDarkRitual.png
Sacrifices a target friendly unit to convert its hit points into mana for the Lich.
Cooldown Mana Cost Range Allowed Targets
15 sec. 25 80 Air, Ground, Player, Non Hero
Level Effect Hero Level Req
1 33% HP to mana 1
2 66% HP to mana 3
3 100% HP to mana 5

Dark Ritual is rarely used but very powerful because it can make the Lich have almost unlimited Mana for Frost Nova. It's best to use Dark Ritual on Skeleton Warriors.

Death And Decay (Ultimate)

BTNDeathAndDecay.png
Damages everything in its area of effect by 4% of its base hit points per second.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
35 sec. 150 sec. 250 100 30 Air, Ground, Wards, Buildings, Trees Damage to 4% of base HP/sec 6

Death and Decay is useful for attacking enemy towns when they have packed their buildings very tightly. You can then destroy a lot of buildings and greatly damage the enemy. Death and Decay is also useful against people who build a lot of towers.

Death and Decay can be used to clear away trees.

Death and Decay Counters

This spell must be maintained to get the full effect. If the spell is interrupted, it will not reach its full power. The caster must not move while casting. Attack the Lich and force him to move which will cancel Death and Decay.

Patch changes

Patch 1.03 (10/09/2002)
  • Now has far more hit points, 15 str + 2/level, up from 13 + 1.6/level.
  • Frost Armor is now an auto-cast spell which will target units under
attack if auto-casting is enabled.
Frost Armor also costs less mana -- 40 down from 50.
Patch 1.10 (07/01/2003)
  • Dark Ritual can now be used on invulnerable units.
Patch 1.15 (05/11/2004)
  • Frost Nova cold effect now lasts 2/3/4 seconds against Heroes.
It previously lasted 4/6/8 seconds against Heroes.

Gallery

External links