Risen Ghoul

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He lives to serve... sort of.

Risen Ghoul is a ghoul pet created from a corpse using the Unholy death knight's [Raise Dead] ability. They can be sacrificed using the [Death Pact] ability to return health to the death knight. The ghoul has unlimited duration and is controllable by the death knight, acting like a hunter or warlock pet. The ability [Dark Transformation] empowers all the ghoul's abilities, as well as giving the ghoul a 100% damage buff for the duration.

Abilities

Ability Min Level Description [Dark Transformation]
[Claw] 50 Claw the enemy, causing 125% weapon damage. Rakes an enemy with deformed claws, dealing 150% of normal damage to the target and up to 2 additional targets.
[Gnaw] 50 Bite and tear at a target's limbs, dealing light damage and stunning for 3 sec. Strike an enemy with a smashing attack, dealing 125% of normal melee damage and stunning for 4 sec.
[Huddle] 50 Go into a defensive crouch, reducing all damage taken by 50%, but preventing other actions for 10 sec. Unleash a fortifying roar, reducing all damage taken by 50% for 10 sec.
[Leap] 1 Leap behind the targeted friend or enemy. Charge an enemy, interrupting spellcasting and immobilizing them for 2 sec.

Stats and scaling

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  • Like all class pets, ghouls' base stats scale with their level.
  • At level 80, ghouls have 13380 base hp.
  • Ghouls receive 45% of their master's stamina.
  • Ghouls receive 40% of their master's resilience rating.
  • Ghouls do not inherit any armor.
  • Ghouls receive 70% of their master's strength.
  • Ghouls receive 2 attack power per point of strength.
  • Ghouls' have a "weapon" speed of 2.00.
  • Gnaw deals 12% of a ghoul's AP-modified "weapon" damage.[1]
  • Ghouls gain hit chance and expertise based on their master's hit chance, according to the patch 3.2.0 "If a player is at their appropriate spell hit chance or hit chance maximum, their pet will be at the maximum for spell hit chance, hit chance, and expertise. If they are below the maximum, their pet will be proportionately below those maximums."
  • Ghouls receive 100% of their master's haste.[2]

Notes

Removed from game The subject of this section has been removed from World of Warcraft.

Previously, a Risen Ghoul could be summoned by any death knight. The creature would only last for 2 minutes outside of the Unholy specialization (which had the passive [Master of Ghouls]). Considering that neither Blood nor Frost death knights could empower Risen Ghoul, the cooldown frequently was activated only for the purpose of using [Death Pact].

In Patch 6.0.2, [Raise Dead] was restricted to Unholy death knights and saw the removal of the Master of Ghouls passive (it was no longer necessary).

Trivia

Performing a /cower or /soothe emote will cause him to roar at you, while performing a /glare emote will cause him to cower, performing /soothe after it will let him stand normally again.

Bugs

  • There has been an occasionally reported bug with ghoul pets where they freeze or disappear. Although not a great solution, apparently a work around is to get the ghoul killed in-game.[3][4]
  • It's possible to have your Ghoul spawned while mounted. Using the Dungeon Finder tool, be sure you are mounted when you enter the dungeon. Before you exit, make sure your pet is summoned. When you return to your previous position, you will be remounted, but your pet will not be dismissed.

Patch changes

  • MoP Patch 5.4.0 (2013-09-10): [Leap] and [Gnaw] abilities are no longer on a global cooldown, and no longer cost Energy.

References

External links