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For the tavern, see Shark (tavern).
Sharks
Sharks
Classification Medium - Colossal Animal (Aquatic)
Homeworld Azeroth
Environment Aquatic
Area(s) Forbidding Sea, Frozen Sea, Great Sea, North Sea, South Seas, Vashj'ir, Veiled Sea
Sources: World of Warcraft

Sharks are large aquatic fish-like beasts. They are found in all seas of Azeroth, nearly all of them being aggressive.

Sharks have no true bones, only cartilage. Because their feeding habits involve biting things with a great deal of force, losing teeth is common. Therefore, sharks have multiple rows of teeth which they replace constantly throughout their lifetimes.[1] After birth, newborn sharks quickly flee their hungry mothers. Their early independence makes them dangerous, even while young.[2]

Old Man Barlo mentions spear-hunting mammoth sharks off the coast of Azshara and needing a special toxin to do it.[3]

Known species[]

Basking Shark

Patch 8.0.1 updated generic shark model.

There exists many types of sharks, but due to the limited models created, all them tend to look alike except for the new models created for the Cataclysm expansion.

Notable sharks[]

Grglmrgl

Grglmrgl, a deep sea murloc riding a shark in the TCG.

Removed from game The subject of this section has been removed from World of Warcraft.

As a companion pet[]

In the RPG[]

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

These carnivorous fish are aggressive and liable to make unprovoked attacks against anything that approaches them. Smaller sharks are from five to eight feet long and not usually dangerous to creatures other than their prey. Large sharks can reach around fifteen feet in length and are a serious threat. Huge sharks are true monsters, like great whites, that can exceed twenty feet in length.

Sharks circle and observe potential prey, then dart in and bite with their powerful jaws. A shark can locate creatures underwater within a thirty-foot radius. This ability works only when the shark is underwater. A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.[4]

Aquatic shaman turn into ghost sharks rather than ghost wolves.[5]

Notes and trivia[]

Patch changes[]

  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Generic shark model updated.

References[]

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