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Central Broken Isles
Contested territory (PvP realms only)
|Sources: World of Warcraft: Legion|
Suramar was a large night elven settlement and city located in the central section of the Broken Isles. Suramar was not so glorious as Zin-Azshari, but it had a presence all its own. Its guards were known as Suramar's Watch or Suramar Guard.
Suramar was the home to Illidan, his brother Malfurion, and their friend Tyrande as well as Jarod Shadowsong and Maiev Shadowsong. The high priestess of Elune also lived in the temple there. During the War of the Ancients, Broxigar was held captive here and at some point, attacked and ravaged by the Burning Legion.
Suramar was used by the nathrezim for necromantic experiments, an experiment which is thought to eventually lay the groundwork for Kil'jaeden's plan for Ner'Zhul millennia later, as speculated by Rhonin and Krasus.
The Great Sundering blasted most of Suramar to the bottom of the Great Sea, although some of it remained above shore in the Broken Isles due to the efforts of the resident Highborne, who crafted a magical shield that kept a section of their city together. This shield would stay up for 10,000 years, as the Highborne believed the world outside of Suramar had been destroyed. Under their shield they would evolve into the Nightborne, addicted to and reliant on their source of power, the Nightwell. From the undersea ruins, a Highborne Astrolabe was recovered.
A building in the ruins of Suramar was used by the Guardian Aegwynn to hold the physical remains, Jeweled Scepter, and Eye of Sargeras, which led to the building's more familiar designation, the Tomb of Sargeras.
During the Second War, the portion Suramar containing the Tomb of Sargeras, now known as the Broken Shore, was raised up from the seafloor by Gul'dan. A battle was fought there between Maiev Shadowsong's Watchers and Illidan's Naga. Several years later, Gul'dan of the alternate universe was sent by the Burning Legion to act as their ambassador to the Nightborne and their Grand Magistrix, who have also pledged their allegiance to the same demons that their ancestors under Azshara did.
In the RPG
Suramar was the ancient kaldorei city, that Tyrande Whisperwind and the brothers Stormrage once called home. The ruins are now a sad reminder of ancient kaldorei folly. In the center of the ruins, the stumps of two great aspen trees stand side by side. In ancient times, a great garden stood at Suramar’s center, and at the center of this garden stood the fabled Boughs of Azshara. Now, these petrified stumps are all that remain. In the time of Queen Azshara, the religious community of Suramar was a complicated structure intimately intertwined with the arcane community and involving nearly everyone in the city. The great arcane academies of Suramar once trained entire generations of mages. A portion of Suramar, the temple district, was located near the Well of Eternity and apparently shared it with the city of Zin-Azshari. It was the location of the Eternal Palace where Queen Azshara lived. This portion of the city was battled over during the final stages of the war.
The ruins of Suramar in The Frozen Throne used the "sunken ruins" tileset. It is never explained why the kaldorei city of Suramar has the statuary and motifs of a seaside civilization when the city was several thousand miles inland.
Moreover, the distance between Suramar and Zin-Azshari (in the War of the Ancients novels) was implied at being between a third to a half the distance from the Well of Eternity to Mount Hyjal, while the maps in the Frozen Throne show the Broken Isles to be close to the Maelstrom, and on the opposite side. According to the RPG at least a portion of Suramar was located close to the Well of Eternity at the time of the War of the Ancients. Azshara's palace, the Eternal Palace was implied to be located between the two cities of Zin-Azshari and Suramar. Perhaps part of the problem could be explained by the tectonic upheaval caused by the Well's implosion. It is implied in Lands of Mystery that the Broken Isles are being pulled towards the Maelstrom.
- ^ The Broken Isles
- ^ Gamescom 2015 Q&A
- ^ BlizzCon 2015
- ^ The Broken Isles
- ^ Blizzcon 2015 | Alex Afrasiabi Legion behind the scenes!!
- ^ Arthaus. World of Warcraft: The Roleplaying Game, 377. ISBN 9781588467812.
- ^ Kiley, Ellen P.. Lands of Mystery, 69. ISBN 9781588467843.
- ^ Arthaus. World of Warcraft: The Roleplaying Game, 381-382. ISBN 9781588467812.
- ^ Arthaus. Shadows & Light, 64-65. ISBN 9781588469731.