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Suramar

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NeutralSuramar
Legion zone concept 12.png
Capital
Races
Rulers

IconSmall NightElf Female.gif Suramar Grand Magistrix
IconSmall Gul'dan2.gif Gul'dan (presumed)

Affiliation
Location

Central Broken Isles

PvP status

Contested territory (PvP realms only)

Sources: World of Warcraft: Legion

Suramar was a large night elven settlement and city located in the central section of the Broken Isles. Suramar was not so glorious as Zin-Azshari, but it had a presence all its own. Its guards were known as Suramar's Watch or Suramar Guard.

Izal-Shurah and Arauk-Nashal were also here.[1]

History

Twelve-thousand years ago, the ancient Highborne used the Pillars of Creation to seal a wound in the earth and built the Temple of Elune in Suramar over it..[2]

Suramar was the home to Illidan, his brother Malfurion, and their friend Tyrande as well as Jarod Shadowsong and Maiev Shadowsong. The high priestess of Elune also lived in the temple there. During the War of the Ancients, Broxigar was held captive here and at some point, attacked and ravaged by the Burning Legion.

Suramar was used by the nathrezim for necromantic experiments, an experiment which eventually laid the groundwork for Kil'jaeden's plan for Ner'Zhul millennia later.[citation needed]

The Great Sundering blasted a portion of Suramar to the bottom of the Great Sea, although the majority of it remained above shore in the Broken Isles. From the undersea ruins, Highborne Astrolabe was recovered.

A building in the ruins of Suramar[3] was used by the Guardian Aegwynn to hold the physical remains, Jeweled Scepter, and Eye of Sargeras, which led to the building's more familiar designation, the Tomb of Sargeras.

It was rumored, that over 10,000 years later, Suramar was raised up from the seafloor by Gul'dan. However, this account has turned out to be false, as the Nightborne, an offshoot of Night elves have flourished in this region since that time. A battle was fought there between Maiev Shadowsong's Watchers and Illidan's Naga. Several years later, Gul'dan of the alternate universe was sent by the Burning Legion to act as their ambassador to the Nightborne and their Grand Magistrix, who have also pledged their allegiance to the same demons that their ancestors under Azshara did.


In the RPG

The RPG Icon 16x36.png This section concerns content exclusive to the Warcraft RPG and is considered non-canon.

Suramar was the ancient kaldorei city,[4] that Tyrande Whisperwind and the brothers Stormrage once called home. The ruins are now a sad reminder of ancient kaldorei folly. In the center of the ruins, the stumps of two great aspen trees stand side by side. In ancient times, a great garden stood at Suramar’s center, and at the center of this garden stood the fabled Boughs of Azshara. Now, these petrified stumps are all that remain.[5] In the time of Queen Azshara, the religious community of Suramar was a complicated structure intimately intertwined with the arcane community and involving nearly everyone in the city. The great arcane academies of Suramar once trained entire generations of mages.[6] A portion of Suramar, the temple district, was located near the Well of Eternity and apparently shared it with the city of Zin-Azshari.[citation needed] It was the location of the Eternal Palace where Queen Azshara lived. This portion of the city was battled over during the final stages of the war.[7]

Trivia

Gallery

Speculation

Questionmark-medium.png
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

The ruins of Suramar in The Frozen Throne used the "sunken ruins" tileset. It is never explained why the kaldorei city of Suramar has the statuary and motifs of a seaside civilization when the city was several thousand miles inland.

Moreover, the distance between Suramar and Zin-Azshari (in the War of the Ancients novels) was implied at being between a third to a half the distance from the Well of Eternity to Mount Hyjal, while the maps in the Frozen Throne show the Broken Isles to be close to the Maelstrom, and on the opposite side. According to the RPG at least a portion of Suramar was located close to the Well of Eternity at the time of the War of the Ancients. Azshara's palace, the Eternal Palace was implied to be located between the two cities of Zin-Azshari and Suramar. Perhaps part of the problem could be explained by the tectonic upheaval caused by the Well's implosion. It is implied in Lands of Mystery that the Broken Isles are being pulled towards the Maelstrom.

Patches and hotfixes

References