Tower of Azora

From Wowpedia
Jump to: navigation, search
AllianceTower of Azora

Azora.jpg

Type
Population

100

Leader(s)
Race(s)

GnomeGnome Gnome
HumanHuman Human

Location
Sources: Lands of Conflict, 49

The Tower of Azora is a small mage tower in eastern Elwynn Forest. The tower is run by a number of servants of Azora, who all appear to be Gnomish, and who are in turn presided over by the Archmage of Azora, Theocritus. The denizens of the tower are in a constant feud with the inhabitants of the Tower of Ilgalar in Redridge Mountains, ruled over by the evil sorcerer Morganth. The two towers are constantly spying on one another through magical means.

Inside the tower are several vendors and, most notably, the Artisan enchanter for the Alliance.

An interview with the servants of Azora in the Gadgetzan Times reveals they are unable to wield magic and are somewhat resentful of the abilities of their master. It also shows that many things straying too near the tower are adversely affected by its magical aura, so the servants often have to battle living buckets and mutant butterflies.

Eye of Azora

Main article: Eye of Azora

Upon the table on the top floor is a magical artifact named the Eye of Azora which allows anyone who touches it to see the surroundings of the Tower of Ilgalar. It is placed there during the quest A Watchful Eye.

Tower location

The Tower of Azora is located east of Goldshire and northwest of the Brackwell Pumpkin Patch. The coordinates are [63, 70].

Inhabitants

Trainers
Merchants
Guards
Lorewise

Notes

  • The music theme from Tinkertown is heard in the tower.

Speculation

Questionmark-medium.png
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

From looking at maps and comparing the map layout of the battlefield used in Warcraft: Orcs & Humans, some may speculate that Sunnyglade once rested around the Tower of Azora which would be the tower that is referenced in the mission that Sunnyglade is introduced. The river patterns are roughly the same, and there is a river dividing Elwynn Forest and Duskwood much like there is a river on the battlefield. The bridges may have been razed and the infrastructure removed completely. Also the tileset may indicate that it did take place in a grassy field much like the former Brightwood (prior to its corruption) and Elwynn Forest.