Tsulong

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BossTsulong
Image of Tsulong
Race Cloud serpent (Beast)
Level ?? Boss
Health
10 174,454,800
10H 279,127,680
LFR 285,669,728
25 523,364,416
25H 837,383,040
Reaction Alliance Horde
Location Terrace of Endless Spring
Status Defeatable
Relative(s) Wild Golden Hatchling (offspring)

Tsulong is the second boss in the Terrace of Endless Spring. The fight alternates between a more straightforward boss encounter during the Night, and a Valithria-type healing encounter and add fight during the Day. Tsulong himself appears as a large, onyx Cloud Serpent during the night phase, and a golden Cloud Serpent during the daytime phase.

Background

Adventure Guide

Tsulong fighting the Sha of Fear

Legends speak of a spiraling, golden serpent that can sometimes be seen high in the sky, basking in the sunlight above the clouds. The few who claim to have observed it themselves say the creature is fiercely protective of the terrace.

Spells and abilities

The Night

Night

Tsulong struggles at Night with the Sha's corrupting influence. Bringing Tsulong's remaining health to zero while at Night permanently destroys the Sha's influence over him. When he reaches 100 energy, he temporarily purges the Sha's influence and radiant sunlight turns Night into Day.

  • Ability warlock eradication.png  Dread Shadows Important — The Dread Shadows created by the Sha within Tsulong inflict 30,000[note 1] Shadow damage on all players and increases their Dread Shadow damage taken by 10%. This effect stacks.
  • Spell shadow soulleech 3.png  Nightmares Magic Effect — The Sha within Tsulong projects Nightmares at the location of a random player. The Nightmares inflict 100,000[note 2] Shadow damage and fear players within 8 yards of the impact for 3 sec.
  • Ability warlock shadowflame.png  Shadow Breath Tank Alert — Tsulong expels out Sha energy in a 30 degree cone in front of him, inflicting 200,000[note 3] Shadow damage and increasing Shadow damage taken 100% for 30 sec. This effect stacks.
  • Spell holy surgeoflight.png  Sunbeam Important — Tsulong's attempts to resist the Sha allow him to protect the players from Dread Shadows. Tsulong summons a Sunbeam onto the battlefield, and Sunbeam grants immunity to Dread Shadows for players standing within the beam. The protected area of the Sunbeam shrinks over time as more players stand within it.
  • The Dark of Night Heroic Difficulty — The Dark of Night appears at a random location and moves towards the nearest Sunbeam. The Dark of Night extinguishes a Sunbeam upon reaching it.

The Day

Day

During the Day, Tsulong gains the upper hand over the Sha corruption. Players may heal and aid Tsulong during the Day, and bringing him to full health while in the Day permanently destroys the Sha's influence over him. When he reaches 100 energy, the Sha corrupts his emotions and Night descends upon the Terrace.

  • Embodied Terror — Embodied Terrors spawn as the Sha fights to control Tsulong. When players destroy an Embodied Terror, five Fright Spawns burst out.
    • Ability warlock everlastingaffliction.png  Terrorize Magic Effect — The Embodied Terror casts Terrorize on both a random player and on Tsulong. The terror inflicts 20%[note 4] of the player's current health as Shadow damage every 1 sec for 10 sec. Tsulong suffers 2%[note 5] of his total health as Shadow damage every 2 sec for 10 sec.
  • Fright Spawn — Five Fright Spawns appear when players destroy an Embodied Terror.
    • Spell shadow possession.png  Fright Magic Effect — A Fright Spawn unleashes a wave of Fright, inflicting 75,000[note 6] Shadow damage and fear on players within 30 yards for 2 sec.
  • Unstable Sha — Unstable Sha appear around Tsulong and then move towards him, inflicting massive Shadow damage to Tsulong if they reach him.
    • Spell shadow painspike.png  Unstable Bolt — The Unstable Sha releases shadowy energy at a random player, inflicting 150,000[note 7] Shadow damage on the target. The Unstable Bolt also damage the Unstable Sha for 15% of its maximum health.
    • Ability warlock howlofterror.png  Instability — If an Unstable Sha reaches Tsulong, it inflicts 5,000,000[note 8] Shadow damage on Tsulong and disappears.
  • Spell nature wrathv2.png  Sun Breath — Tsulong breaths out solar energy in a 60-degree cone in front of him, inflicting 1,000,000[note 9] Nature Damage to Sha within 60 yards and stunning them for 8 sec. The breath also places the Bathed in Light effect on players within its area.
    • Spell nature wrathv2.png  Bathed in Light — The warmth of the Sun instantly restores 25% of a players total mana and increases their healing by 500% for 6 sec.
  • The Light of Day Heroic Difficulty Healer Alert — The Light of Day appears at a random location. Interacting with The Light of Day restores mana every 1 sec and increases healing done by 1,500% for 6 sec. The amount of mana restored increases while the healing done decreases over the duration of the effect.
Notes
  1. ^ Raid Finder: 19,000, 10/25-man heroic: 45,000
  2. ^ Raid Finder: 65,000, 10/25-man heroic: 250,000
  3. ^ Raid Finder: 140,000, 10/25-man heroic: 350,000
  4. ^ Raid Finder: 10%, 10/25-man heroic: 50%
  5. ^ Raid Finder: 1%, 10/25-man heroic: 5%
  6. ^ Raid Finder: 50,000, 25-man: 120,000, 10-man heroic: 120,000, 25-man heroic: 220,000
  7. ^ Raid Finder: 95,000, 10/25-man heroic: 220,000
  8. ^ Raid Finder: 3,000,000, 10/25-man heroic: 10,000,000
  9. ^ Raid Finder: 2,000,000, 25-man: 2,000,000, 25-man heroic: 4,000,000

Strategy

This fight alternates between The Night and The Day (watch his energy bar to predict the transitions). During the night you DPS Tsulong. During the day you heal him. His health flips on each transition so you are making progress toward victory in both phases.

The Night

Tanks keep Tsulong pointed away from the raid and swap off after each Shadow Breath. The tank without aggro should make sure to drop his Dread Shadow stacks in a Sunbeam. If something goes wrong and the tank swap is delayed, the current tank can run through the Sunbeam as long as the Shadow Breath just happened.

All DPS and healers should periodically run through the Sunbeam to drop stacks of Dread Shadows; simply stacking in it is inadvisable as it will shrink the longer players stay. A good time to drop stacks is right after a Nightmares spawn. The raid should also be aware of new Sunbeam spawns.

DPS should focus on Tsulong while healers heal the Dread Shadows damage. All players should avoid Nightmares (purple swirling circles with a red border) when they spawn. Players hit by it can be dispelled with a magic dispel or [Tremor Totem].

In LFR difficulty, staying in the Sunbeam is possible for the entire phase, as it will not shrink quickly enough to despawn before the next one appears. Make sure to continue avoiding Nightmares while running to a new beam every time it spawns.

The Day

Healers should stack in front of Tsulong so they can get Bathed in Light. In this phase, most of the healing should be focused towards Tsulong. Dispel Terrorize off of Tsulong as quickly as possible to minimize damage to him.

Tanks will pick up the Embodied Terror whenever it spawns and move it in front of Tsulong about 20 yards away from the healers. When the Embodied Terror dies, a pack of Fright Spawns appears, which must be killed. Positioning these adds in front of Tsulong will get them hit with Sun Breath and help damage them since most of the DPS will be focused on controlling Unstable Sha. Tremor Totems are useful to avoid the random fear casts on the raid.

DPS priority is killing Unstable Sha before they can reach Tsulong. These adds can be slowed, stunned, snared, and knocked back. If no Unstable Sha are available, help the tanks with Embodied Terror and Fright Spawn.

In non-LFR difficulty, there will be two Night and two Day phases before he transitions into a third and final Night phase and enrages.

Heroic Mode

During the Night phase, new adds called The Dark of Night will periodically spawn. They will simply fixate on the current sunbeam and extinguish it. DPS (primarily AoE and DoTs) should focus on killing these adds before they can reach the sunbeam (the adds can also be knocked back).

During the Day phase, an object called The Light of Day (which can be interacted with) will periodically spawn. When clicked, the player will be buffed with greatly increased healing and mana regeneration (contrary to the tooltip, both buffs are constant over time). Ideally, these buffs should be assigned to healers with available throughput cooldowns for maximum healing on Tsulong.

Loot

Main article: Cache of Tsulong
Item Type
 [Belt of Embodied Terror] (LFR · H) Spirit cloth belt
 [Daybreak Drape] (LFR · H) Tank cloak
 [Dread Shadow Ring] (LFR · H) Strength DPS ring
 [Fear-Blackened Leggings] (LFR · H) Healer leather legs
 [Gao-Rei, Staff of the Legendary Protector] (LFR · H) Agility staff
 [Gauntlets of the Shadow's Caress] (LFR · H) Agility leather hands
 [Grasps of Serpentine Might] (LFR · H) Tank plate gloves
 [Loshan, Terror Incarnate] (LFR · H) Caster one-handed sword
 [Sandals of the Blackest Night] (LFR · H) Caster cloth boots
 [Shoulderpads of Twisted Fate] (LFR · H) Caster cloth shoulder
 [Sollerets of Instability] (LFR · H) Spirit plate boots
 [Spirits of the Sun] (LFR · H) Spirit trinket
 [Stuff of Nightmares] (LFR · H) Tank trinket
 [Sunwrought Mail Hauberk] (LFR · H) Agility mail chest
Tsulong and Lei Shi shared loot
Item Type
 [Sigil of Power] Quest item
 [Sigil of Wisdom] Quest item
 [Binder's Chain of Unending Summer] (LFR · H) Spirit mail belt
 [Healer's Belt of Final Winter] (LFR · H) Spirit cloth belt
 [Invoker's Belt of Final Winter] (LFR · H) Caster cloth belt
 [Mender's Girdle of Endless Spring] (LFR · H) Spirit plate belt
 [Patroller's Girdle of Endless Spring] (LFR · H) Strength DPS plate belt
 [Protector's Girdle of Endless Spring] (LFR · H) Tank plate belt
 [Ranger's Chain of Unending Summer] (LFR · H) Agility mail belt
 [Sorcerer's Belt of Final Winter] (LFR · H) Caster cloth belt
 [Stalker's Cord of Eternal Autumn] (LFR · H) Agility leather belt
 [Weaver's Cord of Eternal Autumn] (LFR · H) Spirit leather belt

Related Achievements

Quotes

Intro
No... the waters... I must... resist... I shall not... fear...
Aggro
You do not belong here! The waters must be protected... I will cast you out, or slay you!
Nightmares
  • Flee this place... or die!
  • Overwhelming... fear!
Day to Night
  • Darkness grows...
  • Day falls to night...
  • Light fades...
Night to Day
  • Night... becomes day!
  • The sun... shines through...
  • Once more... the dawn...
Killing a player in Night
  • Die in darkness.
  • The night surrounds you...
Killing a player in Day
  • No...!
  • Forgive me!
Wipe
Protect... the waters...
Victory
I thank you, strangers. I have been freed.

Videos

10-man Normal

10-man Heroic

Raid Finder

25-man Normal

25-man Heroic

Trivia

Patch changes

Patch changes

External links

Guides