Vault of Archavon

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Vault of Archavon
VoA
Vault of Archavon loading screen.jpg
Vault of Archavon loading graphic
Location
Race(s)
End boss
Instance info
Type

Raid

Advised level

80

Player limit

10/25

The Vault of Archavon bosses

Vault of Archavon is a raid dungeon found in Wintergrasp Keep. Players may only enter the dungeon while their faction controls Wintergrasp. Notably, all bosses in this instance grant honorable kills. 10 minutes before the battle for wintergrasp starts, any boss who is not currently in combat turns to stone and cannot be fought again until after the battle is over.

Description

Overlooking the frozen plains of the Great Dragonblight and the inhospitable wastes of Borean Tundra lies a region known to the denizens of Northrend as Wintergrasp. Seated atop a high plateau, Wintergrasp has remained undisturbed for ages, its icy winds howling unheard amongst the ancient titan fortifications that dot the landscape.

However, an abundance of elemental materials and its strategically important titan fortifications are making Wintergrasp the focus of a vicious tug-of-war between the Horde and the Alliance. And then there are the persistent rumors of an ancient titan vault beneath Wintergrasp's keep. One can only marvel at the thought of what treasures may be waiting there...[1]

Encounters and loot

The bosses of the Vault of Archavon drop a random assortment of gear in a similar style as classic World of Warcraft before the expansions. Class specific pieces can drop for both the PvE and PvP sets. The loot can be all PvP, PvE, or a mix of the two. The loot is completely random and is not impacted by the raid makeup, so it is advantageous to bring a variety of class/spec makeups to increase the likelihood that someone can actually use the drops.

It should be noted that the PvP gear cannot be disenchanted but the PvE can. It should also be noted that should a group to wipe, depending on how long it takes to get the group reassembled some members may be flagged for PvP while others are not. This is because the watchers are all PvP flagged, having all members manually flag will prevent members from accidentally not having certain buffs when the fights start.

Boss PvE PvP (10 player) PvP (25 player)
IconSmall StoneGiant.gifCombat Archavon the Stone Watcher Tier 7 (chest, hands, legs) Hateful Gladiator (chest, hands, legs) Deadly Gladiator (chest, hands, legs)
IconSmall IronGiant.gifCombat Emalon the Storm Watcher Tier 8 (chest, hands, legs) Deadly Gladiator (back, feet, finger, hands, legs, neck, waist, wrist) Furious Gladiator (back, feet, finger, hands, legs, neck, waist, wrist)
IconSmall FireGiant.gifCombat Koralon the Flame Watcher Tier 9 (hands, legs) Furious Gladiator (back, feet, finger, hands, legs, neck, waist, wrist) Relentless Gladiator (back, feet, finger, hands, legs, neck, waist, wrist)
IconSmall IceGiant.gifCombat Toravon the Ice Watcher Tier 10 (hands, legs) Relentless Gladiator (back, feet, finger, hands, legs, neck, waist, wrist) Wrathful Gladiator (back, feet, finger, hands, legs, neck, waist, wrist)

Achievements

The "Earth, Wind, and Fire" achievement is currently the most difficult achievement for this instance. Even though it only awards 10 Achievement point and has no associated title reward, this was intentional according to a Blizzard official.[2]

10-player mode 25-player mode Objective
 Archavon the Stone Watcher  Archavon the Stone Watcher Defeat Archavon the Stone Watcher.
 Emalon the Storm Watcher  Emalon the Storm Watcher Defeat Emalon the Storm Watcher. Added in patch 3.1
 Koralon the Flame Watcher  Koralon the Flame Watcher Defeat Koralon the Flame Watcher. Added in patch 3.2
 Earth, Wind & Fire  Earth, Wind & Fire Defeat Archavon the Stone Watcher, Emalon the Storm Watcher and Koralon the Flame Watcher within 60 seconds of each other. Added in patch 3.2
 Toravon the Ice Watcher  Toravon the Ice Watcher Defeat Toravon the Ice Watcher. Added in patch 3.3.2

Dungeon denizens

Bosses Mobs

Mobs

As of patch 4.0.1, the Warders in the hall leading to Combat Toravon have been removed.

Things to remember with the trash
  • Melee DPS should run out before Whirl is cast or take very high damage.
  • Ranged DPS should run out of cast Rock Falls.
  • The offtank should taunt when the main tank has been Shield Crushed.

Maps

Patch changes

References

  1. ^ http://us.battle.net/wow/en/zone/vault-of-archavon/
  2. ^ Blizzard Entertainment Bornakk 2009-09-16. Re: Earth, Wind, and Fire. Archived from the original on 2009-09-16. Retrieved on 2009-09-21.

External links