The subject of this article was removed from World of Warcraft in patch 7.0.3.
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Stances were a type of buff that warriors utilized. Each stance offered different bonuses, and allowed the warrior to fulfill specific combat roles.
A warrior would choose which stance to be in at any time, and switching stances had a 1.5 second cooldown for all stances. However, switching stances did not trigger a global cooldown.
Before patch 7.0.3 there were 3 available warrior stances:
- [Battle Stance] (learned at level 1): An aggressive combat stance. Generates Rage from normal melee attacks.
- [Defensive Stance] (learned at level 9): A tanking combat stance. Decreases damage taken by 20%. Significantly increases threat generation. Generates 1 Rage every 3 sec while in combat.
- [Gladiator Stance] (a level 100 talent for Protection warriors only): A dauntless combat stance. Increases physical damage dealt by 5%, and replaces your Shield Block with Shield Charge.
Before patch 6.0.2 there was:
Notes[]
- Stances could be switched while mounted.
- Prior to patch 5.0.4, stances behaved as forms and restricted ability availability. This led warriors to "stance dance" in order to make full use of their abilities.
Patch changes[]
- Patch 7.0.3 (2016-07-19): [Battle Stance] removed. [Defensive Stance] changed to an Arms talent.
- Patch 6.0.2 (2014-10-14): [Berserker Stance] removed.
- Patch 5.4.0 (2013-09-10): Warrior stances now have a 1.5-second cooldown (down from 3 seconds).
- Patch 5.0.4 (2012-08-28): Stances no longer restrict ability access, and combat buffs changed.