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numRelicSlots = C_ArtifactUI.GetEquippedArtifactNumRelicSlots([onlyUnlocked])

Arguments[]

onlyUnlocked
boolean? = false - If true then only the relic slots that are unlocked will be considered.

Returns[]

numRelicSlots
number

Patch changes[]

Legion Patch 7.0.3 (2016-07-19): Added.

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